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#1 |
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Registered User
Join Date: Aug 2005
Posts: 27
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Iron Asylum (3D character) ZBrush work rendered in vray.
New personal work... this time I wanted to come back somehow to sculpting but instead of clay I used zbrush
![]() This work is loosely based on Jerry Beck concept. Some textures are 8k some 4k. Unwrapped in 3dsmax and ZBrush UV Master. Skin texture painted by hand in ZBrush polypaint. Pants textured from own jeans textures. I also made few alpha stiches for ZBrush brush to paint jeans seams (there are 3 different ones). Later on I will share those. Model was around 17mil in ZBrush. Brought low res into 3dsmax and used vray dispalcement (subdivision). Hair done with 3dsmax Hair and fur. It was nightmare to shape it right and render ! Render time was around 3 hours. Post done in After effects and Photoshop ![]() zbrush meshes: ![]() ![]() ![]() ![]() |
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#2 |
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Join Date: Nov 2002
Location: Göteborg, Sweden
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Hi Lukx,
nice work. Especially on upper body. Legs look a little bit strange, part from knees to hips, or maybe its just me. All the best! |
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#3 |
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Join Date: Aug 2005
Posts: 27
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"making of" was published in new CGArena Magazine
![]() http://www.cgarena.com/freestuff/ezine/sep11_issue.php |
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