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Old 24-12-2011, 01:43 PM   #31
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Ya well this is the problem, i can't give the face a normal expression

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Old 26-12-2011, 11:01 PM   #32
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I think his forehead is too far back. I know Jared Padeledoki has a very chiseled jaw, but I think it's sticking out a bit too much.
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Old 06-01-2012, 07:10 PM   #33
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Fixing the forehead and the jaw, also, he look a little bit less paranoiac

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Old 12-01-2012, 02:44 PM   #34
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Can i least have one criz on the last one? keep it or still modify something else

the only thing is the neck and the top of the shirt...
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Old 12-01-2012, 04:13 PM   #35
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Can we see more shots from different angles maybe?
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Old 13-01-2012, 03:02 AM   #36
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ok, so an update with a more ''humain pose''. If there's one thing a hate more than caracter modeling, is the rigging!!!!!!



there's so many pb i don't know where to beging...the model is so low poly that the rigging is ugly!!

and to show the proportion of one against the other
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Old 15-01-2012, 04:11 PM   #37
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I try to rig the finger, but they don't want to move with the finger of the biped, is there another way, with dummy maybe?
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Old 25-01-2012, 05:20 PM   #38
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is there a way to post a video from youtube directly without posting a link?
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Old 25-01-2012, 06:16 PM   #39
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I dont think so, as far as i know embedding is only allowed in the news section.
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Old 07-02-2012, 02:17 PM   #40
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Other rigging test...getting there, getting there




Link Here




the quality of the shadow suck, but it took 16 hour for this f*@&#ng render
but i did this with a Kinect, so that why animation isn't perfect.
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Old 10-02-2012, 03:26 AM   #41
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No comment, anyone?

Oh well, i stop playing with the kinect and did another character, Crowley. Unfortunately, he doesn't look like Crowley at all...






any advice would be good
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Old 12-02-2012, 03:03 PM   #42
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Well, his eye color is wrong, and his nose looks a little too wide.

Maybe this'll help?

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Old 16-02-2012, 01:20 AM   #43
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Small update, much better than before, but the texture look to strech...don't know why.

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Old 15-03-2012, 08:49 PM   #44
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Sorry for the lack of update, starding to learn UDK at school

So, i started another character cause i must do THIS character for Monday (instead of telling to my teacher that a would make a character that i already did )



I have to do the entire body, so update will be fast in this caracter

reference

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Old 18-03-2012, 03:10 AM   #45
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Almost done with this one, almost!!

Still have to finalize the hand and the shoes.



Total 2472 poly
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