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Old 23-09-2011, 09:01 PM   #1
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SMC #26 "What's In A Name" - Signs


The Challenge Rules

1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.

2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3). Your entry may contain as many views of your model as you like and must include a clear and easy to see wireframe of the mesh before any smoothing/subdivision has been applied. Wire renders/ Cell Shaded or Screengrab wireframes are acceptable. Any wireframes we cannot see correctly will be disqualified. The key is for us to be able to see the wireframes clearly to ascertain how you modelled the subject matter.

4). You MUST include the following details with each submission:

A). Software used
B). Time spent creating the model.
C). A Clay Render of your models.

Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.

5). Post TWO images per entry which must be no larger than 1280x1024 pixels in either landscape or portrait format with a file size of no more than 195k.
1 image for your wireframes and 1 for your clay combined with a optional beauty render.
These images must be uploaded to our servers using the "browse" button on the forum reply page.
Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials)
will be removed and the poster disqualified.

6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post it as long as it's recognizable.

8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

9). The Winner must email jo@3dtotal.com to claim their prize.

10). Only 1st place & 2nd place (i.e. the runner up) can claim a prize.

These rules apply to everybody taking part there will be NO exceptions!

Subject: Signs.
Deadline - 10:00PM GMT 30th September 2011.
Description: Signage is any kind of visual graphics created to display information to a particular audience. This is typically manifested in the form of information in places such as streets or inside/outside of buildings. This is your chance to model any kind of sign, street signs, billboards, pub signs, restuarant signs, sandwhich boards the lot, the choice as ever is yours.

Modelling Time: 60 Mins.

Prizes:

1st Place - 30 worth of 3DTotal downloadable products & a gold award badge.
2nd Place - 10 worth of 3DTotal downloadable products & a silver award badge.
Honourable Mentions - Bronze Award Badges

Above All Else Have Fun & Good Luck!

My Starter


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Old 23-09-2011, 09:23 PM   #2
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Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: SMC # 27 - Air Fresheners - Second Place Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: SMC # 28 - Juke Box - Second Place Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 4
Signs it is.

On the plus side, there are about a billion references just about anywhere you look these days.

After thinking about this for a few minutes, coming up with a design that isn't your standard
flat plane with a graphic slapped to it is going to be more difficult than I originally thought.

An infinite amount of neon type signs can be done, but most signs are really . . . well. . .rather
boring to look at . . . . those that aren't will be a nightmare to model I think lol
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Old 23-09-2011, 09:39 PM   #3
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Total Awards: 11
Nice challange, Now i just have the problem to come up with an idea
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Old 23-09-2011, 10:15 PM   #4
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Total Awards: 33
excellent starter John!!!
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Old 23-09-2011, 10:30 PM   #5
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here is an idea MStandar

The starter is awesome. And inspiring too. Hmmm....


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Old 23-09-2011, 11:44 PM   #6
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Total Awards: 11
Wow cool image, that goes into my reference folder.

I have actually finished an entry for this week, just going to put all thing together, beauty/clay and wires

And like the others have said, Great starter man
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Old 23-09-2011, 11:57 PM   #7
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Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: SMC # 27 - Air Fresheners - Second Place Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: SMC # 28 - Juke Box - Second Place Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 4
Welcome to Las Vegas

This is a lot damn harder than I thought it would be.

On the one hand you have signs that take sixty seconds to make. On the other you have epic signage that is tough to model even without time restrictions. . . .

This is as far as I could get in an hours time on the famous " Welcome to Las Vegas " sign. No way I could do the neon on this thing.

Full 60 minutes. Rhino.

The reference for it:

http://en.wikipedia.org/wiki/File:We...Vegas_sign.jpg
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Old 24-09-2011, 09:13 AM   #8
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Total Awards: 9
Daye Good start already , you did really well with that sign, I might make my own version on that sign later on

Regarding my starter sign, it was totally made up, I was thinking of restaurant signs and what name's I liked and Neptune's Pantry seemed cool, I was also keen to have a go at creating some ornate designs that are actually modelled aswell

There's alot of scope for this challenge, particularly in pub signs, there's ornate and intricate details that can make it more of a challenge, you could model a giant burger & fries for instance or create the planet express logo from Futurama, or make a space satellite diner etc. There's clever billboards, sandwhich boards, road signs, western signs with bullet/shotgun holes through them..... there really is alot of choice....... not just a basic sign with a photoshopped artwork slappped over it and some text (although your free to do that if you wish) ...... try doing what I did and actually model everything (if you can of course)
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Old 24-09-2011, 08:15 PM   #9
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Another go at this.....

Fancied another go here, always wanted to create a neon style sign and liked the look of the old Pepsi text logo. I've coupled it with the newer Pepsi Logo aswell, and experimenting with lens effect on the sun to get a nice sun effect. The city in the background is created by Nick Campbell's City Kit and is just there to help dress the scene a little




Just be safe in the knowledge that I can't win anything here
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Old 24-09-2011, 08:40 PM   #10
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love the pepsi mate.. thats f'in class..
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Old 24-09-2011, 08:46 PM   #11
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Wow. Great render ClassicGamer-3DT.
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Old 25-09-2011, 09:34 AM   #12
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Total Awards: 9
Cheers guys, i'm pretty pleased with the results
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Old 25-09-2011, 01:24 PM   #13
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Total Awards: 12
Hey John, thats a nice entry, I'm a bit puzzled about how did you achieve the solar disc effect, is it a lens effect from c4d or postpro?
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Old 25-09-2011, 04:27 PM   #14
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Total Awards: 9
It's in the sun tag settings for the light, under the tab lens there is a drop down menu to choose sun 1 or sun 2 I chose sun 1 and it gives a great glow/bright sun streaking effect. You can set the scale and rotation of the sun streaking etc, it's a great effect that is added after the render finishes, kinda like a post effect but it happens within C4D itself.

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Old 25-09-2011, 11:32 PM   #15
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Neon Joe`s.
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