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Old 17-08-2004, 08:46 PM   #46
jawahar
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hey thanks ay.well i am not that young ,i am actually 24 .
but this was my very first model ever that i worked on more than an year ago,so u can expect some more improvements when i get back to this....
updates soon
thanks...
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Old 18-08-2004, 05:09 AM   #47
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Quote:
Originally posted by jawahar
hey thanks ay.well i am not that young ,i am actually 24 .
but this was my very first model ever that i worked on more than an year ago,so u can expect some more improvements when i get back to this....
updates soon
thanks...
)

You don't have to... blush (right word? ), really. And thank you for answering .

Unfortunatelly, I do not have a lot of time these days to write Encyclopaedia Britannica here . If you need something specific, please - feel free to ask - I'll try to do my best to explain, to scan, anything you might need. Many of my books about dental morphology are 20 and more years old , but some basic sciences are always the same .

Best wishes again .
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Old 18-08-2004, 07:02 PM   #48
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thanks ay...started working on the vascular supply of the intraveinal system ....theres 4 different layers of veins that i have to model for the whole body...seperately...i hope i can do this...
updates soon...
thanks
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Old 18-08-2004, 07:10 PM   #49
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Fantastic work J , hope you get to finish this sometime .,
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Old 18-08-2004, 10:05 PM   #50
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thx joey,updates soon
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Old 19-08-2004, 12:29 AM   #51
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Lightbulb it's a test

Yop test
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Old 22-08-2004, 09:08 PM   #52
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thanks madri ,yes it is a test
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Old 22-09-2004, 03:25 AM   #53
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texturing updates:texture pass 1
started modeling the vascular supply of teh viens,ther are 4 layers of veins that have to be seperately modeled and then put together.starting with the hands dirst.updates and ref soon.
feedback please,hope you like
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Old 22-09-2004, 03:30 AM   #54
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nice work JD, u detailing freak. I should call u 3D Nerd from now on :P:P

good stuff man, its the little detail in your work that makes it stand out..

now lets see this finisshed.
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Old 22-09-2004, 03:33 AM   #55
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jawahar, the volume of production you have exceeds the frontiers of what I think as humanly posible.....!!
Do you sit in front of your comp for 23 hs a day a sleep and eat in one?? hahahah
it's amazing, how do you do to keep up with all of these huuuuuuuuuge an amazing projects !!
Im' speechless
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Old 22-09-2004, 03:34 AM   #56
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nico3d, let me top of ur reply....

and on top of all this - he also finds time to do freelance work too.

like i said this guy is a nerd!!!!
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Old 22-09-2004, 03:54 AM   #57
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TX GUYS,
heres the frontal subsection without the jaw so u can see the spine.i still have to fix the skull.
hope you like.
tx
feedback appreciated,
thx
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Old 22-09-2004, 04:25 AM   #58
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awesome jawahar, you madman. No critics, just questions. (it just looks great) for the texture test, did you paint displacement maps? Theres some bumps and stuff tat really add tothe realism that seem to be 3d. also, is the only thing lighting your scene the HDRI? Because it looks so real
keep up the good work
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Old 22-09-2004, 08:13 AM   #59
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thx sarn,
the material is simple blinn with some falloff and noise in the reflection slot at very low settings,majority of the details are coming of the actual model.the environment is simple hdri with one skylight.
heres the feet.
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Old 22-09-2004, 09:59 AM   #60
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from here on i`ll only say one thing in my replies.


MAD MAN !
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