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Old 25-08-2003, 10:00 PM   #1
Cybertrickle
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BVH modeling?

I am wondering if it is possible to do this:

1.) Import a BVH skeleton
2.) Attach it to a mesh
3.) Export it to a Direct X format file
4.) Repeat with different animations to same file

If not, what is the standard way?
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Old 31-08-2003, 03:11 PM   #2
Tweaked verteX
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You might need to give us a little more info mate... what exactly is this BVH?
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