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Old 05-03-2006, 02:56 AM   #6
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Ok by popular demand, I am including quad support in the next version ( will be out in some days ), as well as some bug corrections from the feedback im getting.

Also, Im adding new texture formats to the 3d viewer.

I can't understand what is the "floating geometry"... You can add fine detail using height maps under the "fine detail" tab if you don't want to use the traditional high poly/low poly raycasting.


Last edited by jogshy; 05-03-2006 at 07:11 AM..
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