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Old 12-04-2009, 11:46 PM   #25
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Location: Orem, Utah
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i added some arms and am just about ready to take it into zbrush to add some details. and work on the form of her body. I just started the sleeves which were created in zbrush and this is just a low res version to see how it fits the character. I wanted the arms to be a bit more organic than the rest of the body. but I still want to keep the biomechanical giger look.

I am thinking about making one of her legs more organic looking so its looks like the suit is becoming a part of her. and it will add a little bit more asymetry which i think it could use.

still have to do the helmet too.
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