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Old 14-05-2003, 11:09 PM   #28
fabrizzzio
The Dr. Gonzo
 
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there are some differences.
I can tell you what I know:

Polymodeling is better for using for Meshsmooth (that's what i think!) cause it has no problem with cutting (mesh usually create extra vertex that are very problematics...), and offers some interesting tools for mesh editing.
However, for example, you cant use shift to extend an edge like you do with mesh, and I use that feature all the time (select an edge + shift and drag to create another edge...)

Maybe somebody can tell more about this... I cant remember more now...
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