View Single Post
Old 26-11-2009, 05:44 PM   #241
Neil_F01
Neil_01
 
Neil_F01's Avatar
 
 
Join Date: Jul 2008
Location: UK
Posts: 2,024
Thanks: 171
Thanked 83 Times in 81 Posts
Send a message via MSN to Neil_F01
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Contributing to the forums with 2,000+ posts Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Thumbs up!:  - Issue reason: For doing a great job in helping out! Digital Painting - Silver: 2nd place in a speed painting challenge! - Issue reason: 2nd place in speed painting challenge Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge #61 -  Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 9
yeah i know.. but i'm not really entering into this comp.. i dont really have the time to get something worthwhile.. i do love the griffin and polysmooths entry so far.. ghosts videos using 3.5 were cool.. wouldn't mind getting my hands on that.. lol

but seriously.. UV's.. Is it best to export the mesh out as a low poly then UV and bring back into zbrush.. or just detail it and take it out..
Neil_F01 is offline   Reply With Quote