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Old 30-05-2003, 04:06 PM   #6
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Lockdown - I loved your post! I've been programming since 1983 starting with Basic on the C64. Now I know several languages. For game programming, the most important is probably C\C++ with a dash of assembly where needed. (which means you need to know all of it because you never know just which dash you'll use.)

Anyway, one very important factor you left out - MONEY. It takes a lot of money to purchase the right tools and equipment. The compilers, the 3d modeling software, paint software, sound software, and a powerful PC to run them on. Then as you are learning how to use all that stuff, you still have to upgrade all of the above as you progress (i.e., the years go by learning)...a very, very expensive proposition.
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