Thread: low poly thread
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Old 27-01-2010, 07:26 AM   #35
Raul
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thanx! for now, its a 2048x2048. I have a spec, normal and diffuse. Normally i would do 4096s but since im still figuring out this "game prop" making deal, i dont kill myself waiting a long time for the textures to bake and such.

i was also playing with the low poly of my jukebox. And here it is. By the way, the weird cracks on the model , is just soem funky stuff from the xsi real time shader i am using.

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Last edited by Raul; 27-01-2010 at 07:34 AM..
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