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Old 27-07-2008, 07:42 AM   #68
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Originally Posted by jasonlin View Post
i have a trouble using xnormal
the baking procress and the output looks really fine
but one problem is that the mesh will effect each other when they are close
for example...the pants or the fingers...the maps will reflect each other
anyone know hoe to fix that
Try to use the cage to limit the rays?
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