View Single Post
Old 27-11-2017, 05:37 PM   #1
ungureanuserban
Registered User
 
Join Date: Nov 2017
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Texturing Bruises and Cuts

Hello 3dTotal,

There are plenty of websites full of cross polarized skin textures / displacements that make our lives easier when texturing skin. However, when it comes to injuries, for example , you cannot really find a lot of good references , or the ones you find are not at the same quality with the good textures you get from TexturingXYZ for example, so when you apply them , the results look pretty fake. How would you guys approach this(see the picture) kind of elements? I am asking you from the perspective of a beginner in texturing stuff so I am really happy to do a lot of research myself, but it would help me if you can give me a starting point from a technical point of view. Would you try to paint them manually or even go further and shot the references yourself (after some make-up , hopefully haha) .

Thank you lots and waiting for your replies !
Attached Images
 
ungureanuserban is offline   Reply With Quote