Thread: low poly thread
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Old 06-11-2009, 08:07 AM   #5
pogimonz
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Join Date: Mar 2004
Location: Seattle, WA
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Awards Showcase
Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason:  Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: second place in low poly challenge  
Total Awards: 3
the barrell sculpt looks good, and the low poly turned out nice too... though the textures could be improved I think, but don't ask me how since I'm improving my texturing skills myself, haha..

and great start on the basemesh for your character.. looks pretty spot on

ps: man must be a treat to be in Bret Briley's class, I like that dood's portfolio. What class does he teach? and what does it cover? just out of curiosity..

edit: I did a paint over on the barrell i hope you don't mind.. I think adding highlights on the edge of the rims and shadows under them makes the rim pop out a little bit.. just some dodge and burn touch ups =)

before and after pics below
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Last edited by pogimonz; 06-11-2009 at 08:22 AM..
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