Thread: low poly thread
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Old 09-11-2009, 04:23 PM   #8
Oniram
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with the barrel i would suggest running an ambient occlusion pass in max. just for the shape of the low poly model, then overlaying that on your original. the point of AO is to show shadow distance between two various objects.. there should be shadows on the top an bottom of each metal band you have there.
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