View Single Post
Old 06-09-2017, 04:07 PM   #1
pusyicecream
Registered User
 
Join Date: Aug 2017
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Good topology and workflow question

1) I have this model https://prnt.sc/ghu721 where it has 3.5m polygons, should i load the 3.5m model to a renderer or make a less heavy model and then apply displacement maps of the details?

2) I see many people spend a lot of time with creating good topology to make static poses without animation. I don't see why do that.
pusyicecream is offline   Reply With Quote