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Old 03-07-2011, 08:40 PM   #14
L3XICON
3d Artist
 
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Join Date: Mar 2007
Location: Newcastle Upon Tyne
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hey chaps, thanks for the comments and sorry BigToe I went with majority nvote and went number 2

so some modelling work. I am planning on doing this old school diffuse only, so no high poly, no sculpting, just good old modelling and texture painting. Topology on the mesh isnt too great, but without sculpt I am happy to have tri's in there. Gonna throw a lot of polygons at it and optomise were doesn't effect the silhouette.

of course, all comments and crits are welcome!
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