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Old 23-11-2006, 01:00 AM   #1
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Testing Studio environment with Zen

I bet you all think I'm mad now, rendering this Zen Vision M out all the time, but, at the moment, I'm trying to make a good studio environment, by testing out lights etc, and it makes a good test subject.

This was renderered in 1 hour 1 minute at 1280x1024, and in Photoshop I've done some light brightness/contrast adjustments, and also faked the DOF using blur tools.
The image is naturally high processor intensive since its using blurred reflections on the player itself which takes alot of time up yet, shows the lights well.

Its using 3 Sphere Vray lights, and some diffuse materials of different colours on the walls, and thats it.

I'm very happy with the result, and its looking very photo like now :

Comments always welcome

Like I said, I'm testing out studio environments, so you may get a few renders here. I always find the scenes the hardest to produce to work well with the models.

Its limiting me to 1024x768 but yeah

Finished Projects:
Z-5500 Speaker Set
Xbox 360S
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