>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


Go Back   3DTotal Forums > Archives > THE OLD THREEDY CHALLENGE FORUMS > Speed Modelling Challenge

Closed Thread
 
Thread Tools Display Modes
Old 01-07-2004, 12:32 PM   #1
Andy_k-3DT
Part Timer
 
Join Date: Sep 2002
Location: UK
Posts: 1,658
Thanks: 1
Thanked 2 Times in 2 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
speed modelling challenge week 3 - mousetrap

speed modelling challenge week 3
The "rules" are simple,

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. How you interpret the brief is up to you as long as the final model conforms to what we have asked for.

2, spend no longer than the specified time on the modelling stages then render the image.

3, Post the image here along with your details, software used, time spent etc.

4, time spent on rendering or texturing is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure"

5, if your model is not complete, you can still post as long as it's recognizeable

6, no cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

7, No limit to the number of entries each person is allowed as long as each one is a completely new model and not one that utilises bits of previous entries

prize of a 3D Total texture CD to the best entrant. We'll judge it to avoid the voting process getting too complicated and winners will be notified by email.

so, here we go, with your second challenge

deadline - midnight GMT Wednesday 7th July

modelling time - 45 minutes

subject - mousetrap
Andy_k-3DT is offline  
Old 01-07-2004, 12:36 PM   #2
Andy_k-3DT
Part Timer
 
Join Date: Sep 2002
Location: UK
Posts: 1,658
Thanks: 1
Thanked 2 Times in 2 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
as usual I'll set the ball rolling.

modelling time - 35 minutes

Cinema 4D 8.5

texturing time - about 10 minutes

rendering time - 20 seconds
Attached Images
 
Andy_k-3DT is offline  
Old 01-07-2004, 12:55 PM   #3
shiroii
the soup guy
 
shiroii's Avatar
 
Join Date: Jun 2004
Location: The Netherlands
Posts: 527
Thanks: 0
Thanked 0 Times in 0 Posts
Woow, great idea

A mouse trap! that's genious, I love the idea. you really set the creatives minds rolling, a mouse trap! really nice idea for this modeling session!!! Right after I'll be home today I'll post!!!
shiroii is offline  
Old 01-07-2004, 01:51 PM   #4
Tel
Registered User
 
Tel's Avatar
 
Join Date: Feb 2004
Location: Gothenburg, Sweden
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
Oh yes... mua ha ha ha

Mouse trap!

what a wonderful idea

I predict "some" blood and gore in this weeks challenge.


Time for planning...
__________________
"What's the resolution of real life?"

my mind's eye (and online portfolio)
http://www.antroia.com/
Tel is offline  
Old 01-07-2004, 01:59 PM   #5
Andy_k-3DT
Part Timer
 
Join Date: Sep 2002
Location: UK
Posts: 1,658
Thanks: 1
Thanked 2 Times in 2 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
It was Tom who suggested the mousetrap would be good fun for this week. It's ages since I modelled one and I'd forgotten just how complicated such a simple object is !!!!

Andy
Andy_k-3DT is offline  
Old 01-07-2004, 02:06 PM   #6
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,653
Thanks: 0
Thanked 0 Times in 0 Posts
Lovely challenge... I will model to this time... . I hope i get something cool
Dridon is offline  
Old 01-07-2004, 02:25 PM   #7
Altair
Registered User
 
Altair's Avatar
 
Join Date: Jun 2004
Location: sg
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Mouse Trap...?

One doesn't usually find threads that have 19k+ views... (the week 1 and 2 challenges).

I'll join in for the next few weeks. After that I'll have school to worry about...

Now, time to develop some ideas!

BTW, a belated thanx to GlahES for the comment on my toothbrush.
Altair is offline  
Old 01-07-2004, 02:45 PM   #8
Drew Carey
Higher-ranking affiliate
 
Drew Carey's Avatar
 
Join Date: Jul 2003
Location: Behind YOU!
Posts: 205
Thanks: 0
Thanked 0 Times in 0 Posts
Hi Andy,
I have a question, can one model the specified object in the given amount of time, but then add a scene and maybe other objects around beyond the given time frame? For instance, can I model this mouse trap in the given 45 minutes, but then add mice and stuff that would probably take a lot longer?
Drew Carey is offline  
Old 01-07-2004, 02:53 PM   #9
Bacon
Registered User
 
Bacon's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Mose trap aye......

Sounds limited at first but then I mean its a device that traps mice, which could be designed/interperated in a million ways.....

__________________
De Baconė
Bacon is offline  
Old 01-07-2004, 04:02 PM   #10
cRaSh
Registered User
 
Join Date: Jun 2004
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via ICQ to cRaSh
hidiho

so here we go again

modell 30min, texture 5min, rendering 30sek *g

hitting the mouse on the head should be a good way to kill it
Attached Images
 
__________________
Der M0nd ist voll und ich hab auch schon was getrunken!
cRaSh is offline  
Old 01-07-2004, 05:01 PM   #11
Bacon
Registered User
 
Bacon's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Here goes...

Well this is my first attempt. Its nuthing special bu *** gives u the idea ......SPLAT!
Attached Images
 
__________________
De Baconė
Bacon is offline  
Old 01-07-2004, 05:08 PM   #12
Bacon
Registered User
 
Bacon's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Mouse Trap

Forgot to mention before:
modelling time on mallet 20ish mins
tens mins playing around with boxs.
30 mins getting nice wood texture
2 mins lighting

render took 30 seconds
Attached Images
 
__________________
De Baconė
Bacon is offline  
Old 01-07-2004, 05:10 PM   #13
shiroii
the soup guy
 
shiroii's Avatar
 
Join Date: Jun 2004
Location: The Netherlands
Posts: 527
Thanks: 0
Thanked 0 Times in 0 Posts
greaaaaaaaaat

yes, yes, the options are limitless, love this subject. I have vacation now, so I guess I will drop by a few times. The time limit sux a little, now I have to model really fast, since I want something really cool, things like multiple traps, so he nibs on the cheese, that triggers a trigger , a weight falls down, spikes under the cheese go up, when they go up they shoot a little ball in the air, goes over a railway thing, right into the button that causes the cannon to lid fire, and then the cannon fires the mouse. So he's dead like three times. But I'll have to model really really fast Must start planning, this is just one of the options of course
shiroii is offline  
Old 01-07-2004, 05:13 PM   #14
Bacon
Registered User
 
Bacon's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Mouse Trap

Is but a blocked word in de forum??

Oh and thanks to orkon for complimenting my toothbrush b4
Attached Images
 
__________________
De Baconė
Bacon is offline  
Old 01-07-2004, 05:59 PM   #15
GlahES
Registered User
 
GlahES's Avatar
 
Join Date: Apr 2004
Location: unable to post ville
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to GlahES Send a message via Yahoo to GlahES
mice are evil, but domecticated ratties are like really small puppy dogs. just wanted to make sure everyone understand he said mousetrap and not rattie trap.
__________________
-=Glah=-
-------------------
Stand, entry, or ye shallt be shunned!
weh-ee-at weh-ee-at
eh-ee-go eh-ee-go
GlahES is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:50 PM.


Powered by vBulletin®
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission