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Old 04-07-2017, 11:03 PM   #1
Proton
William Vaughan
 
Join Date: Apr 2007
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The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: ''Meet Ivan'' was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! 
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The Pushing Points MOP Booleans Kit for MODO

The Pushing Points MOP Booleans Kit is a MODO KIT designedto remove the challenges of working with complex boolean operations and introduces a non-destructive workflow that makes creating highly detailed meshes a trivial task.


Polygons, MODO Subdivs and Catmul-Clarke SubDs with Edgeweights can all be used together in a single mesh allowing you to blend multiple polygon types.

Based on Tor Frick's modeling workflow, this kit opens up anew world of creative possibilities for artists and designers. By adding MOP Booleans to your workflow, you will be able to take advantage of MODO's new Mesh Op modeling operations that will let you interactively blend, add and subtract mesh items to create models faster and more efficiently than ever before.

Kit by William Vaughan and Tor Frick.


MOP Booleans | TorFrick Live Stream
Earlier today, Tor Frick had a live stream where heshowcased the new Pushing Points MOP Booleans Kit for MODO 11. He hasshared a recording of the stream you can watch below.

https://www.pixelfondue.com/blog/201...ck-live-stream

MOP Booleans | SubtractOption
This video is a quick introduction to the subtract option inthe Pushing Points MOP Booleans Kit for MODO.

https://www.pixelfondue.com/blog/201...ubtract-option

MOP Booleans | CreateMOP Boolean Tip
This video shares aquick tip for creating a new MOP Boolean mesh with the Pushing Points MOP
Booleans Kit for MODO.

https://www.pixelfondue.com/blog/201...op-boolean-tip
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