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Old 13-02-2007, 04:43 AM   #1
killadee
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Talking killadee - Dominance War II

Please feel free to comment.

The Shroud -- A flying mechanized warrior that came to life from the ashes of the last great war. 500 years old this warrior has seen many battles and carries the burden of the millions of souls he has reaped. His trusty teddy never leaves his side, and is a divine weapon known to vaporizes entire army's with its dark powers.



#Update# I just finished normal mapping.


#Update# Almost done with this texture just a few more tweaks and it should be complete.




#Update# I can see the finish line

Last edited by killadee; 25-03-2007 at 06:11 AM..
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Old 13-02-2007, 07:53 AM   #2
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I like the concept, but what his he fighting with? Need to add some weapon I think!

Keep up the good work
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Old 14-02-2007, 02:53 AM   #3
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Just a quick update, starting 2 ruffed out the low poly shape. I should really add a weapon maybe some kind of glowing mace?


Last edited by killadee; 14-02-2007 at 07:38 AM..
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Old 14-02-2007, 06:27 AM   #4
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Yeah, a Mace would fit in nicely.
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Old 14-02-2007, 07:54 AM   #5
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I'd say a huge freaking drill.. You know like those used by Minors... with bunch of spike at the end...

Just my 2 cents
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Old 15-02-2007, 01:55 AM   #6
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Good looking concept. As for the weapon, a bug shaped plasma rifle might work as well.
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Old 15-02-2007, 02:52 AM   #7
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I like your concept, but he feels really off balance. If you look at his side view it feels like a good wind might blow him over. The front looks a ticked off killing machine but the side looks like he is about to tip. Try beefing up the legs and hips, or maybe lean him a bit more forward.
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Old 16-02-2007, 11:55 AM   #8
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Thanks for all the input, i will reinforce the legs and give it some big eagle talons 4 toes. Here are my weapon concepts 1 bug shaped blaster and a centipede mace-->

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Old 18-02-2007, 08:29 AM   #9
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just spent some time nutting out my low poly weapon models. I should hopefully have all my models ready for zbrush by the end of the week.


Last edited by killadee; 20-02-2007 at 01:50 PM..
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Old 21-02-2007, 04:58 AM   #10
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I think the base mesh is now complete, i just need to unwrap it and it should be ready for zbrush.


Last edited by killadee; 25-03-2007 at 07:34 AM..
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Old 23-02-2007, 02:41 PM   #11
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I just completed the unwrap, it may get a few more tweaks along the way and as you can see there is still room for some more elements. I'm ditching the mace and going to replace it with a possessed teddy.

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Old 23-02-2007, 10:21 PM   #12
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this is really diffrent killadee! n you ran fast!
goodluck for it man, keep it creative!

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Old 04-03-2007, 10:11 AM   #13
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Here is quick projection test I just did in zbrush. :P



*Update* started to isolate segments and paint the details.
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Old 04-03-2007, 03:36 PM   #14
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Great work, keep it up
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Old 04-03-2007, 09:01 PM   #15
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How'd you scult those straight lines & such In Zbrush?? I'm having the hardest time trying to do somn like that...
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