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Old 22-03-2009, 05:36 AM   #31
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Nice start on the sculpt. Matcap looks GREAT, where did you got it from if it's not a secret?
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Old 22-03-2009, 05:42 AM   #32
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I got it form the zbrush website. they put a bunch of new matcap materials in the download section. It is called "Ochre Oil"
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Old 22-03-2009, 05:49 AM   #33
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Some other shots.
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Old 22-03-2009, 06:09 AM   #34
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Sweet!!! Looking really nice man!! The only thing that worries me is his large arm. to make it believable, I'd make his right leg bigger so he could support all the weight on that side. It just seem like the 2 arms are not enough to balance the weight distribution. Either that or just pose him in a way that could balance it all out once done. Everything else looks awesome! Looking forward for more updates!
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Old 22-03-2009, 06:14 AM   #35
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redonix76: I will pose him for sure to balance the weight of the arm and the armour. I'm just waiting to the retopo step thansk for the heads up
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Old 22-03-2009, 09:01 AM   #36
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cool, looking great so far. Keep sculpting and adding more detail. This one is going to be amazing when its done.
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Old 22-03-2009, 04:54 PM   #37
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Excellent progress there. Keep it up!
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Old 22-03-2009, 05:03 PM   #38
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whoooo!!!! like it, nice job so far.
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Old 22-03-2009, 05:42 PM   #39
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Great start!
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Old 22-03-2009, 05:59 PM   #40
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Looks good, but as the others have said it is a bit unbalanced. Have you considered putting the massive should pad on his left side, and the smaller one on his right? So you have a bit of an inverse play against the size of the shoulders now, and it really might help to balance this. I know you're after asymmetry, but good asymmetry should have balance. Nice work so far, looking forward to your updates.
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Old 22-03-2009, 07:37 PM   #41
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SWEET awesome, this dude looks really fearsome, just put a big frikking weapon in the 2 hands and it will balance him up.
Really nice one waiting for some updates.
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Old 23-03-2009, 03:32 AM   #42
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Great sculpting there! Its really bringing your monstrosity to life
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Old 23-03-2009, 03:55 AM   #43
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Wow nice progress! It's really coming along! Keep it up!
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Old 23-03-2009, 06:53 AM   #44
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Excellent, looks seriously menecing. I'd defenately be running from that thing.
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Old 21-04-2009, 01:39 AM   #45
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Muku is back!!

I have been away from the project for a while, but finally I've got some time and energies to work on Muku again. Ok, so I retopo the old zbrush tool and is the new low poly mesh.
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