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Old 13-03-2011, 11:05 PM   #31
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love the second beauty render mate..
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Old 13-03-2011, 11:06 PM   #32
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so hopei can get road to taking part this week.. looks like a real challenge...
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Old 14-03-2011, 03:09 AM   #33
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Well my first try was a complete fail so here is my second attempt.
Still quite slow at modelling so only basic but I still wanted to give it a go
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Old 14-03-2011, 06:41 AM   #34
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CG: It's a good thing you're a moderator otherwise we'd e banging our heads with your entries. really superb quality models and render. Never been rusty ei?

Silverflame: Love it dude, the renders really eye-catching

everyone else: fantastic entries, keep em coming!
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Old 14-03-2011, 03:15 PM   #35
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Hello.
Today I found some time to enter this very interesting SMC. I really love this topic because of the two hours modeling time. Plenty of time for detailing and adding features.
So here is my entry. All relevant information on the picture.
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Old 14-03-2011, 03:17 PM   #36
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Total Awards: 9
Love it! Superb modelling, gorgeous clay render and fabulous beauty renders, really inspiring retro entry
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Old 14-03-2011, 05:05 PM   #37
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Hey,
Kinda in a bind. How do you clay render something on 3ds max? specifically the 2011 version? Any help is appreciated...
Thanks
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Old 14-03-2011, 05:07 PM   #38
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Quote:
Originally Posted by GaretJaxSozap View Post
Hey,
Kinda in a bind. How do you clay render something on 3ds max? specifically the 2011 version? Any help is appreciated...
Thanks
There's a guide in this section of the board

http://forums.3dtotal.com/showthread.php?t=82388
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Great silverflame! For Thanks for2:
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Old 14-03-2011, 05:12 PM   #39
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yah I saw that but I can't find that on my version. Maybe because we have it so it looks like the 2009 version of 3ds. Any help now that you have that info?
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Old 14-03-2011, 05:12 PM   #40
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Cheers silverflame you beat me to it. That thread should help you out with your clay renders GaretJaxSozap

EDIT: If you can't get a clay render just go for either a really neutral render with soft area lights or an ambient occlusion render, i'm not a max user so i'm sorry I can't help you further. I'm sure there's max users who are using the same version as you that will be able to help you out.
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GreatClassicGamer-3DT! Thank you:
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Old 14-03-2011, 05:27 PM   #41
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Red face

I hope I did what you meant by soft lighting...
Unsure of how to get the words on the pics but this was done in 3d Studios Max. I created it in about 1 hour and 28 minutes...
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Old 14-03-2011, 06:21 PM   #42
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Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 4
Quote:
Originally Posted by GaretJaxSozap View Post
I hope I did what you meant by soft lighting...
Unsure of how to get the words on the pics but this was done in 3d Studios Max. I created it in about 1 hour and 28 minutes...
Try putting it on a plane and changing your background colour to match the colour of the plane. This is a pretty good tutorial for clay rendering, nice and simple
http://www.secondpicture.com/tutoria...n_3ds_max.html
its the one i used, only took a matter of minutes to work through.

There's a link at the bottom of the page on how to clay render with mental ray once you have set up your scene.
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Old 14-03-2011, 07:59 PM   #43
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Total Awards: 33
Quote:
Originally Posted by GaretJaxSozap View Post
I hope I did what you meant by soft lighting...
Unsure of how to get the words on the pics but this was done in 3d Studios Max. I created it in about 1 hour and 28 minutes...
you can always go to Create command panel > Systems > Daylight. Upon creating compass and the sun, change the sun's parameters (modify panel) to mr Sun and mr Sky. Say yes to every question that occurs, assign mental ray as default renderer and press F9 to render. Voila, soft shadows and everything is light through the wonders of GI
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Old 14-03-2011, 10:05 PM   #44
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Total Awards: 14
Hello Everybody!
Nice entries!

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Old 15-03-2011, 01:41 AM   #45
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Total Awards: 16
i just finished modelling the Dinoco station,
Actually when i looked at the movie for reference i was actually a bit amazed by the simplicity of all the models and textures. Though i guess it was state of the art back then.

Now its just texturing, lighting and rendering it.
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