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Old 21-03-2011, 08:09 AM   #46
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Some truelly fantastic entries coming in, thanks bgen for the link, I visit his site quite often and yet completely forgotten about Rob Redman's tut, will try his method out
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Old 21-03-2011, 08:14 AM   #47
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my entry
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Old 21-03-2011, 10:19 AM   #48
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Quote:
Originally Posted by rocneasta View Post
that's probably for a child older than 10 - that needle seems sharp
ups^^

@vitrux - i thought time is for all 90 minutes, without rendertime
next week i've more time for this
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Old 21-03-2011, 01:22 PM   #49
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SMC #03 "It's Play Time" - Toys - submission

Modelled in: 3D Studio Max
Modelling: 27 minutes
Texture time: 3 minutes
Render time: 10 minutes
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Old 21-03-2011, 08:09 PM   #50
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SMC #03 It's Play Time - Fur Toy (Keychain)

Hey everyone,
I'm new to this community, so I hope that im doing my first submission the right, by the rules that was set up by ClassicGamer.

I'ts too bad that I couldn't finish this project. I spend too much time fidling around combing the fur and spamming the render button, that I forgot to model his bowtie!

Anywayz, enjoy this model guys!

Modelling: 20 min.
Composition and Fur: 70 min.
Texturing: 20 min
Rendering: 20 min
Software: 3ds Max 2011

" EDIT: Forgot the pictures ._. and software "
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Last edited by Ruofan; 21-03-2011 at 09:18 PM..
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Old 21-03-2011, 08:59 PM   #51
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Total Awards: 33
you forgot to state the software you're working in (3ds max obviously but just need to point it out)
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Old 21-03-2011, 09:19 PM   #52
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Aah, thanks for the heads up, rocneasta. Ive editted my previous post.
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Old 21-03-2011, 09:21 PM   #53
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Total Awards: 33
Quote:
Originally Posted by Ruofan View Post
Aah, thanks for the heads up, rocneasta. Ive editted my previous post.
np.
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Old 21-03-2011, 09:27 PM   #54
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Total Awards: 14
Ruofan, Remember you have 90mins to model.. Time to texture it is not included in the 90s! you can spend what you need.

It is nice! so cute

Last edited by Vitrux; 21-03-2011 at 09:28 PM.. Reason: It is nice...
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Old 21-03-2011, 09:34 PM   #55
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Originally Posted by Vitrux View Post
Ruofan, Remember you have 90mins to model.. Time to texture it is not included in the 90s! you can spend what you need.

It is nice! so cute
Thnx Vitrux
But.. ehm.. doesn't combing fur/hair count as modelling? Its moving the vertexes around in the fur.
Seems more logical to put that in the modelling section than rather the texturing one.
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Old 21-03-2011, 10:25 PM   #56
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Mmm Im not sure actually about that! you need to ask CG.
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Old 21-03-2011, 10:46 PM   #57
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Total Awards: 33
Quote:
Originally Posted by Ruofan View Post
Thnx Vitrux
But.. ehm.. doesn't combing fur/hair count as modelling? Its moving the vertexes around in the fur.
Seems more logical to put that in the modelling section than rather the texturing one.
no it's not counted in the modeling part - browse the thread towards the beginning or i can just quote CG

Quote:
Originally Posted by ClassicGamer-3DT View Post
nah, as the fur will be an effect that will help the beauty render I don't think it should be included into the modelling time, class it as texturing
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Old 21-03-2011, 10:48 PM   #58
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Gah, Ruofan, why'd you have to make one of those things....Those..Creepy, creepy things. Looks good though!

Keep submitting moar! I need to feed my eyes.

Here goes mine, anyhoo:

Software: 3DS max 2010
Modelling time: 75 Minutes
Texturing time: 10 Minutes
Rendering time: 15 Minutes

EDIT: reuploaded the images to fit the rules better, but the .max file corrupted, so you have to settle for my crappy photoshop composition!
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Last edited by Mikleton; 26-03-2011 at 06:13 PM..
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Old 22-03-2011, 12:22 AM   #59
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so many great entries so far
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Old 22-03-2011, 06:11 AM   #60
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Mikleton - nice Brio train
dantrodgers - nice car, reminds me somehow of older mobster movies where they use a barrelgun in a driveby.
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