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Old 23-11-2009, 11:45 AM   #211
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I learned everything the good old fashioned way: stare at other people's work long enough, then try doing something myself. Repeat. Repeat. By the time I started checking out tutorials, I had learned the basics. But tutorials do help out, if they're the "here's a trick how to" kind of tutorials - the ones that teach a specific thing, that could otherwise take you a long time to figure out.
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Old 23-11-2009, 01:25 PM   #212
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I've lernt sculpting in art school and in Fine Art Academy but zbrushing and 3d aplications by my self, watching tons of tutorials almost everyday, if I have a problem I'm looking for a tutorial about it, it's fastest way to learn and you always find somthing more than you were looking for in evrey tutorial. If you are looking for a good zbrush lessons go and see what they've got in zclassRoom. Lots of goods in Gnomon but you have to pay for it and I guess guys from 3dt have a lot of good stuff to buy too.
I agree with Freespace that watching other's works is very important too. This sculpting challenges are great becouse you can see progress of many great sculptors here and learn from them!
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Old 23-11-2009, 02:02 PM   #213
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Latest update on the Wendigo. Got an hour or so left to add some final details, maybe pose him.

Again, asking if anyone knows how to recall the saved zBrush commands so I can replay the sculpt to record with camtasia. When I "load" the command file, nothing happens.

And for Steban, like most other people, I just learned from lots of tutorials and lots of practice. There is such a wealth of zBrush training material out there, usually for free, that you'll trip over it. The important thing is just to take things slow, concentrate on form at the start and slow start to work towards finer and finer details. The biggest mistake you'll see in people who are just learning zBrush is that because they can add the fine details like wrinkles/skin texture/hair, at any time they want, they rush into it and start adding them to their sculpt before they even have the basic shapes down. So it's just about slowly building up your sculpt and developing your own sculpting styles.
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Old 23-11-2009, 03:00 PM   #214
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I learned how to use 3ds max in school but Ive been using mudbox for a few years and now I just recently got into zbrush. Believe me I know how frustrating it is when u start sculpting something. Your like how the hell do I get started! You probably have a million questions and don't know where to begin that's why u take advantage of forums like this one and invest in dvd's on the topics u want to learn also there are alot of free resources out there u just have to keep googling plus tons of videos on youtube. So that's how I been learning my sculpting skills next to that is practice and more practice.And be sure to find anatomy pictures of anything your going to sculpt in order to make sure your sculpt comes out realistic.
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Old 23-11-2009, 06:47 PM   #215
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Hey Puck! That head is rly awesome!
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Old 23-11-2009, 10:26 PM   #216
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Talking Got some sculpting done...

Okay, got some sculpting done... I got about 2:30 on the head and 45 min
on the collar....Tried recording but I think some other capture software I have
is messing everything up...oh well. Seen some pretty nice sculpts so far... time to work on the body.
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Old 23-11-2009, 10:47 PM   #217
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Talking

hey guys, thank u, i really appreciate your help, and i will search for tutorials.
there is another update-2 hours of work
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Old 24-11-2009, 03:50 AM   #218
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polysmooth... Nice one.. great details!
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Old 24-11-2009, 03:58 AM   #219
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4 hours of Work

Hi all.
After 4 Hours of work , here is my Fenrir . Tell me what you think about the shape and proportions . I'll go back tomorrow on this one.
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Old 24-11-2009, 05:34 AM   #220
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Hello everybody, beautiful works here!

I had to take a break because of work, but I'm almost at the end, I made a new base mesh for the feathers of the wings, and I hope you like simple hug to everyone!











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Old 24-11-2009, 06:50 AM   #221
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holy crap u got to tell how to make wings like that there really nice!!
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Old 24-11-2009, 09:24 AM   #222
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- polysmooth; great start on the head man. I like the style! Looking forward to see more for sure.

- Puckducker; Interesting looking character. Im not familiar with the creature, but as far as some reference that I found, maybe he needs to be a bit more fleshy?

- mastein; nice finish on ur dragon. good job.

- biano3d; great start man! Cant wait to see more. Glad u like my work so far.

- bryzol; thanks man, appreciate it.

Anyway, here's an update of 2 more hours of work.
Not happy with the legs yet and will make new pants cos these just don't look right. Also horns, head and hands need more work. And still need to find a good pose...all this in 3 hours Hope I make it.

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Old 24-11-2009, 11:39 AM   #223
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Today I spent 2 hours creating spider web.I made from spline in 3dsmax.Last picture I will soon be completed.Good luck guys.

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Old 24-11-2009, 01:57 PM   #224
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Delavega: Cool Piece till now man, keep it up! And thx for the complements

Nice start Maxtx!!
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Old 25-11-2009, 12:08 AM   #225
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...more 3 vids ...
Maxtx:that´s great man...

1- http://www.youtube.com/user/biano3d#p/u/4/VWQrCa1ScdI
2- http://www.youtube.com/user/biano3d#p/u/3/Hjzd8h-l_rg
3- http://www.youtube.com/user/biano3d#p/u/2/m54pSxP5D1M
4- http://www.youtube.com/user/biano3d#p/u/1/sRLcvb-zpOA
5- http://www.youtube.com/user/biano3d#p/u/0/r-UZ_HDrQRw

hasta

Last edited by biano3d; 25-11-2009 at 12:13 AM..
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