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Old 22-05-2017, 09:32 AM   #1
hawk12ht
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Aliens LV426

Hi all, Doing fan art of Aliens. 3Ds Max for now.
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Old 04-06-2017, 07:55 AM   #2
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Progress

So got back at it again everything from tiny bolt will be geometry with quadchamfer or opensubd though more qc for hi poly stuff and pre render scene that I had in mind before taking it to Unreal 4. Yes I am aiming for as close to the real set of Hadley Hope as possible with slight changes here and there otherwise It ll be a year long corridor project lol.
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Old 07-06-2017, 05:22 PM   #3
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Progress b

[IMG]https://scontent-sit4-1.xx.fbcdn.net...1b&oe=599EFD44[/IMG]
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Old 07-06-2017, 05:25 PM   #4
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Progress b

So some more progress
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Old 15-06-2017, 07:30 AM   #5
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progress c

Done some more work on this and did a quick test in Unreal just to make sure model parts work in engine.
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Old 18-06-2017, 03:19 PM   #6
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Some really nice stuff there already What is the limit in terms of polys you are going for?

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Old 22-06-2017, 12:50 PM   #7
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progress d

little bit of progress after a while and test in Unreal too.
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Old 22-06-2017, 12:59 PM   #8
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Thanks, well plan is that it should run in VR smoothly. So far half a million tris including all the blockout / test models.
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Old 10-07-2017, 12:11 PM   #9
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update

Taking my time with this, busy with other work so for now here is the progress so far.
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