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Old 08-12-2009, 08:08 PM   #16
berendey
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All thanks. Your comments help to go forward and not to throw working out of the character

changed trousers for shorts. added base of legs and boots. i'll detail it next time
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Old 08-12-2009, 10:39 PM   #17
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really looking excellent! may i ask how you created your base mesh? zspheres or some other modelling program?
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Old 08-12-2009, 10:59 PM   #18
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Not much to add from me...
She is looking pretty good
I liked the shape, and the size of her legs on the first zbursh picture that you gave us earlier.

I hope you will be able to finish this.
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Old 09-12-2009, 04:47 AM   #19
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exigaen for the first sketch i use only zbrush with zspheres for body and polysphere for head to feel the form and define proportions. after i do retopology in 3d max with polyboost on different parts of character and back it in zbrush for final detailed.

Cordero Has looked this morning at my picture. Probably it is necessary to make feet more graceful
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Old 09-12-2009, 06:31 AM   #20
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Originally Posted by berendey View Post
exigaen for the first sketch i use only zbrush with zspheres for body and polysphere for head to feel the form and define proportions. after i do retopology in 3d max with polyboost on different parts of character and back it in zbrush for final detailed.
cool its always nice to get an idea of others preferred workflow. i do something similar myself, but using maya and Nex
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Old 09-12-2009, 10:45 AM   #21
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great job! and fast too!!
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Old 09-12-2009, 07:51 PM   #22
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Mr.fE thx !

corrected proportions and made the base of spear and knife.
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Old 09-12-2009, 09:32 PM   #23
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The character is looking great so far. I love the knife design, but to be honest, I'm just not feeling the spear yet. I think it's a little too straight edged on top, but that's just my opinion.

Keep it going, and let's see some more updates.
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Old 09-12-2009, 09:46 PM   #24
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Yeah i think these legs looks better.

I agree with SR_6274, you should do something with the spear. Maybe a longer "sticking" part if you know what i mean.

Great work, keep it up!
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Old 10-12-2009, 02:47 AM   #25
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I on the contrary think longer legs look better. But anyway great job with sculpting.
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Old 10-12-2009, 04:50 AM   #26
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Awesome
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Old 11-12-2009, 05:14 PM   #27
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I guess with shorter legs she gives more the idea of a "combative woman" while the log ones are obviously more "sexy"

...I'll go for short...just for the sake of the background story!
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Old 11-12-2009, 07:55 PM   #28
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Watch out for the lower/higher leg ratio... Right now the thighs seem a bit long. Also care with the shoulder/hip width...

Keep em coming
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Old 12-12-2009, 03:37 PM   #29
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some corrections
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Old 12-12-2009, 07:41 PM   #30
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Wow!!! Cool stuff!
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