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Old 07-05-2009, 11:35 AM   #1
Hangs
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Counter Animation ?

Hi,
i need some help do realize a Counter Animation. What i need are Numbers counting from 0 to 151.
I tryed to realize it in Max but there is a bug so when i try to Render the counter didnt refresh. Anyway now i need a workaround, right now i have 3ds Max, combustion, Liquid and Photoshop.

Is there any way to do a Tga-sequence or .avi with the mentiont Programms (or any others) ?

Thanks alot
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Old 07-05-2009, 01:27 PM   #2
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Isnt there a max script available for that? Take a look at http://www.scriptspot.com/ to see if you can find it there.
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Old 07-05-2009, 01:46 PM   #3
Hangs
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for a counter or to fix the Max bug ? I did the counter per script wich fills a spline with int numbers

Last edited by Hangs; 07-05-2009 at 01:55 PM..
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Old 07-05-2009, 04:26 PM   #4
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Maybe something like this?
Code:
(
    textGrp = point()
    for i=0 to 151 do
    (
        theText = text()
        theText.parent = textGrp
        theText.wireColor = [0,0,0]
        theText.text = i as string
        animate on
        (
            at time (sliderTime+i) theText.scale = [1,1,1]
            at time ((sliderTime+i) + 1) theText.scale = [0,0,0]
            at time ((sliderTime+i) - 1) theText.scale = [0,0,0]
            if (sliderTime+i) > 0 then
                at time 0 theText.scale = [0,0,0]
        )
    )
)
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Last edited by csaez; 07-05-2009 at 04:32 PM..
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Old 07-05-2009, 10:22 PM   #5
Hangs
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Wow cool that works, Thank you !

Just a little change:
Code:
(
    textGrp = point()
    for i=0 to 151 do
    (
        theText = text()
        theText.parent = textGrp
        theText.wireColor = [0,0,0]
        theText.scale = [0,0,0]
        theText.text = i as string
        animate on
        (
            at time (sliderTime+i) theText.scale = [1,1,1]
            at time ((sliderTime+i) + 1) theText.scale = [0,0,0]
            at time ((sliderTime+i) - 1) theText.scale = [0,0,0]
        )
    )
)
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