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Old 15-03-2009, 05:12 PM   #1
Buzzy
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DWIV - 3D - Buzzy - Vithril

bring. the. PAIN.
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Old 15-03-2009, 06:23 PM   #2
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Oh I will BRING IT

can't wait to see what you are going to do and just wait till you see what I have come up with. I am thinking up something hopefully crazy enough to get me fitted for that special white jacket and a nice padded cell
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Old 15-03-2009, 06:52 PM   #3
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Don't forget to bring the pants. HARD.
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Old 16-03-2009, 03:27 AM   #4
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: 'Bronze Age Barbarian' was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: DomWar4 work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Starlet thread was linked from the frontpage! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! Thumbs up!:  - Issue reason: For doing a great job in helping out! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge 
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Thinking of doing a burly tree-demon abomination. Here's a quick mock up to test proportions.
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Old 16-03-2009, 03:59 AM   #5
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Burly tree demon, sounds gnarly. You thinking of extending those "roots" out on his arm like tentacles? Proportions look good so far.
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Old 16-03-2009, 12:26 PM   #6
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looking good so far. Can't wait to see more.

What do you have planed for his gnarly half?
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Old 16-03-2009, 03:37 PM   #7
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in Low POly Comp #22 Washed Up super Hero 
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Nice idea. Hope it goes well for you fella.
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Old 18-03-2009, 05:34 PM   #8
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I'm not too good at concepting out characters before I make them. One of my (many) weaknesses. I have some thumbnails I drew, maybe I'll post them eventually. Here's the progress on the model so far. He's going to be a half-man, half-plant abomination. His guts are a mess of vines/roots. And that big hole in his chest will contain a glowing red rose that acts as his heart. His arm will eventually be a thorny vine with some leaves growing on it. And expect that hand to become alot more gnarly and root-like. I'm not sold on this head yet. The original idea was that his beard was made of vines and they were growing into the rest of the vegetation of his torso. I'm open to suggestions.

EDIT: jpeg compression seems to have murdered that second image. Sorry.
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Old 18-03-2009, 06:06 PM   #9
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Originally Posted by Buzzy View Post
And that big hole in his chest will contain a glowing red rose that acts as his heart.
...awesome, that should look really cool, especially if your palette otherwise is all muted earthtones so that the red really pops.

Instead of one giant hole, which looks like a mouth in his stomach, what about more smaller holes? So that you've got the vines seemingly having grown around his "emptiness."



Yeah, jpeg does terrible things to wire frames. I use 1x1x1 compression for wires, and it still often times makes a mess.
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Old 19-03-2009, 07:37 AM   #10
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maybe if the jawline/bottom of chin started a little lower?
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Old 19-03-2009, 07:59 AM   #11
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Not to be a dick buzzy but it's pretty clear your reusing your death dealer base mesh. If someone wants to make a fuss it would be enough to get your DQ'ed.
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Old 19-03-2009, 08:44 AM   #12
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Cool. Keep up the good work.
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Old 19-03-2009, 03:51 PM   #13
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Warlock: Great suggestion, I'm going to split up his stomach to add a bit more variety.

DeadlyFreeze: I can see why you'd think that, but I can assure you that this is a brand new mesh. The proportions are very similar, but those are just the kind of proportions that I always seem to gravitate toward...I like big monkey arms, what can I say? I guess I have a certain style that shows through in all of my characters...although perhaps I should have branched out and tried something new.
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Old 19-03-2009, 03:55 PM   #14
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Great start on the modeling! Looking forward to the updates!
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Old 19-03-2009, 06:16 PM   #15
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I love how the thumb is a different root of the branch limb. Very nice touch Make sure to make him as craggy as possible!!
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