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Old 16-03-2009, 08:24 PM   #1
Lukavi
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Updates:







Finally time to get started again on DW! Im prepared for more hours of no sleep and working during lunch break at work. Anyway, I decided to stick with what i know, so Ill be doing a Norm character. She will be a stalker im still deciding if I will keep this design, but so far Im happy with it. I may kick out another concept, but that really depends on how much time I think I can spare since Ill be out looking for a place in Seattle all next week so thats gonna hurt.

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Last edited by Lukavi; 09-04-2009 at 03:25 AM..
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Old 16-03-2009, 08:26 PM   #2
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Holy ****, that's a great concept. I really wish I could draw like that lol.
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Old 16-03-2009, 08:30 PM   #3
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only crit I have is that she looks to be a bit of cyborg and abomination on top of the stalker thing. I think it looks outstanding but I'm not sure if others will read it as a norm or not.
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Old 16-03-2009, 08:31 PM   #4
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epic... i dig it. wishing that dagger was a long ninja sword thats on fire, and shes shooting lighting at children around the world from her finger while she stands on a hilltop with metallica behind her playing some kick ass metal and as they hit the chorus 10 nuklear esploshuns goes off in the background...or not, u do what u do its amazing!
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Old 16-03-2009, 08:35 PM   #5
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WooooOOOOOW !!!! just wow

i wish i could paint like this
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Old 17-03-2009, 02:22 AM   #6
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Cool thanks guys, I think I'm happy enough with it now to start on it. So let the modeling begin!

dhin- Shes not made of metal and her costume is mostly synthetic with a little metal accents so Im not sure about the cyborg angle. I assume the abomination thing is regarding that nasty chunk of missing flesh on the side of her face... its just a little war wound

Freekybevis- I like where you're going with this... maybe next year!
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Old 17-03-2009, 02:33 AM   #7
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Wow! Fast work on such a highly realized concept!

It looks great, I'm very keen to see the 3D
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Old 17-03-2009, 02:36 AM   #8
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Very cool design, looks like a great starting concept. I think the silhouette could be pushed a little more, maybe create some cloth around her waist or something, just so it's not all so straight up and down.

But details and all, it's looking great.
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Old 17-03-2009, 02:47 AM   #9
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Very cool concept art. I am looking foward to this one. Very nice work.
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Old 17-03-2009, 01:13 PM   #10
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Lukavi, this is a cool concept, but it needs work IMO. I think banners or some sort of cloth coming off her to add fludity to the model could be beneficial.

Keep it rocking though man. Not gonna see you miss the final 50 this time. You want crits, you know where to find me.

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Old 17-03-2009, 01:32 PM   #11
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Very very nice, my concept is very similar.
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Old 17-03-2009, 01:35 PM   #12
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Looks cool man, good job so far. Keep it up.
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Old 17-03-2009, 02:23 PM   #13
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Awesome feedback guys!

Puckducker and Monte - I think my initial deal was to keep her sleek since shes supposed to be an assassin. But you guys are right I think she could use a bit of cloth or something to give her silhouette more shape. Ill get on that, thanks for pointing it out!
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Old 17-03-2009, 03:15 PM   #14
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Sweet image!! I love the hair and LEFT side of the face...althoguh the zombie element seems way off

My only crits are the shoulder pads (would crush her skull if she raised her arms ) and the upper thigh triangles which look like they'd be more a hindrance. Maybe turn them into some sort of pocket/dagger belt/shuriken belt thing?

I agree with the others and do something with a cool slip of cloth or something. Keep it up, look forward to seeing this one!
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Old 17-03-2009, 04:15 PM   #15
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Ok I made a quick modification as suggested and I think it does help.

discmage- thanks for the feedback, I added a side view of the shoulder pad, I don't think it should cause any issues but if it does I can change it in the modeling process later.

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