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Old 03-05-2009, 08:07 PM   #61
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Looking good JuST. I like where you put the logo it seems a lot better. Also that armor you have there is looking very nice. I don't really know what you can do about the but I don't think it should be removed because the sling back of blood is just too cool. I would just say play with it until you are happy.

Overall it is coming along nicely.
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Old 04-05-2009, 07:09 AM   #62
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Looks really cool, but where does the blood come from? Need some smashed head on the way
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Old 04-05-2009, 09:09 AM   #63
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Hey, your last up pleased me well! good progress juST!
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Old 04-05-2009, 07:24 PM   #64
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miycko: Thanks, I'll try to play with the transparency of the blood.
Darchand: I'm glad you like it.
aUGIS: Look at the right monster's left shoulder. That's where the blood comes from. Should I make it brighter?
chris_solo: Thanks a lot!

I changed the direction of the arm again and worked on the muscles.
What do you think about it?
Do you like this or the prior version best?
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Old 04-05-2009, 07:33 PM   #65
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This version much much more! Great job on the arm I am sorry I couldn't take the time to do a paint over for you
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Old 04-05-2009, 08:56 PM   #66
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The eyes need a little more to them, and the arm and pectoral could uses alittle more work, but I like the armor.
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Old 04-05-2009, 09:37 PM   #67
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I like the first arm better than the second, i don't think the anatomy being off a bit is all that crucial, rather it's the sharpness you're rendering the crease with. If that line isn't so dark, small mistakes in the anatomy won't matter as much. just soften up some of those creases and instead focus some time on the overall roundness of the arm and i think you'll notice a greater improvement than if you keep focusing on accuracy of those creases.

I really like the way the flames from the axe cast light into the scene, a little bit more of that would go a long way too. (like on the pants, and cast shadows on the ogres)
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Old 05-05-2009, 05:28 AM   #68
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Ohhh, I found the sholder, didn't notice it before. Hand looks better now.
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Old 05-05-2009, 11:50 AM   #69
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The arms look better in this one than before. It's coming together nicely. I do agree that the eyes need a little something to give them more life. I love the armor and the pants, they look great.
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Old 11-05-2009, 07:26 PM   #70
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Darchand: Thanks! And no problem about that overpaint... we all have plenty of work at the moment.
dhin: I'm glad you like it. I'll work on the eyes and protectorals soon. There are still many parts that are WIP.
H2olt: Thanks for this advanced crit. I'm still not sure which arm to use... You gave me a good point to think about.
SR_6274, aUGIS: Thank you both!

Here's my concept sheet.
Please tell me what you think about it.
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Old 12-05-2009, 07:41 AM   #71
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I like the concept sheet. You should have the background for the head sculpt blue as well and i like the poses, make trhem a little bigger, therwise everything looks nicely balanced.
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Old 12-05-2009, 08:28 AM   #72
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your concept sheet is really good, maybe I would put runes on the sides to decorate a little more...it's just an idea
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Old 12-05-2009, 06:46 PM   #73
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miycko: Thanks man! You really like the poses? I don't really like them... they're just rough sketches...
chris_solo: Good idea! I'll try that.
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Old 13-05-2009, 12:04 PM   #74
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Rough sketches or not i like them, especially the fourth one. It would make for one cool painting.
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Old 13-05-2009, 08:15 PM   #75
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... I'm nearly done.
Here're the updated versions. Tell me what you think. (eyes still need work... I know)
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