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Old 20-12-2004, 01:48 PM   #1
WaVe_3DeE
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WIP car for game...

Hi all, me and my team are making a game based on a flash toon called madness combat. I'm currently trying to model the car that appears in one of the movies, and i just need help on how to make it better. Please note, this is my first ever car model, i made it (or what i have so far) using poly modelling, and im using 3ds max 7.

I have some mesh problems in some areas, and i need help on how to fix them, please help. C&C are welcome...
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Old 20-12-2004, 01:54 PM   #2
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They look like non planer polygons to me, just triple them, that should work. or you can add mroe geometry.
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Old 20-12-2004, 02:31 PM   #3
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here's the wire. Ive got a really messy mesh towards the back, so im thinking of redoing this (since i only had a left reference image)
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Old 20-12-2004, 04:30 PM   #4
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The messier the better in my opinion, because the mesh can look messy and neat at the same time. But shouldn't this be in the game art forum?
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Old 20-12-2004, 06:57 PM   #5
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the modelling is good, but its to rough right now.
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