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Old 18-01-2015, 12:41 PM   #1
Rayle
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The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! 
Total Awards: 1
Ray Le - CHARACTER DESIGN - Space Worker 3D

Hello guys! This is my first submission for The Game Challenge 2015.

2D character concept by Kai-S:



I started doing this character on October, 2014 and completed in November, 2014. It was my very first full game character and also the first character in my student reel.

WIP 01 - BLOCKING OUT

I wanted to mock up of all the shapes before I go in details so I used basic primitives to block out the main shapes. I know it looks like crap xD I remember I was so bad in poly modeling at that time.



WIP 02 - HIGH RES

After blocking out main shapes then I started going in details. Here is the process of this stage.




WIP 03 - GAME MESH



WIP 04 - TEXTURING

I used Photoshop and Substance Painter for texturing.




WIP 05 - SETTING UP MARMOSET SCENE & LIGHTING









FINAL - VIDEO TURNTABLE

Youtube: https://www.youtube.com/embed/Qvq9DRF1UAE?vq=hd1080
Vimeo: https://vimeo.com/117090662

I will update all the texture maps later. Hope you guys like it!

If you like my works, follow me on:

Artstation: https://www.artstation.com/artist/rayle
Facebook: https://www.facebook.com/ray.le.1112

Last edited by Rayle; 19-01-2015 at 02:39 AM..
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Old 19-01-2015, 02:25 AM   #2
Rayle
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Join Date: Nov 2014
Posts: 9
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Awards Showcase
The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! 
Total Awards: 1
Texture Maps

All texture maps are 4k resolution.



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