>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Inorganic models/scenes'

Reply
 
Thread Tools Display Modes
Old 30-05-2015, 03:05 AM   #1
rashiga
Registered User
 
Join Date: Aug 2010
Posts: 13
Thanks: 0
Thanked 1 Time in 1 Post
Post QTN modeling diary!

Hi all to improve my modeling skills I've being doing some simple hard surface geometry's when time permits.

My goal is to have geometry with less pinching and good edge flow. Each geometry is simple with bit of complexity.

Please send your suggestions and critics.

Thanks!
Attached Images
    
rashiga is offline   Reply With Quote
Old 31-05-2015, 08:26 AM   #2
rashiga
Registered User
 
Join Date: Aug 2010
Posts: 13
Thanks: 0
Thanked 1 Time in 1 Post
this weekends challenge!

c&c is always welcomed!
Attached Images
 
rashiga is offline   Reply With Quote
Old 31-05-2015, 08:08 PM   #3
McFly
Monogon
 
McFly's Avatar
 
 
Join Date: Aug 2003
Location: Ye Ole Continent
Posts: 4,288
Thanks: 9
Thanked 393 Times in 373 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Photo-Real modelling - Bronze!: 3rd Place in the photo real challenge - Issue reason: 3rd Place in the photo real challenge Photo-Real modelling - Bronze!: 3rd Place in the photo real challenge - Issue reason: 3rd Place in the photo real challenge Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 10
Very good practice. Do you time your modelling session and try again to get th job done faster? I remember doing that with some models I found tricky and after 2-3 attempts I could model in half the time.
__________________
You see what happens Larry? You see what happens when you meet a stranger in the Alps? - Walter Sobchak

My WIP dump
McFly is offline   Reply With Quote
Old 07-06-2015, 01:55 PM   #4
rashiga
Registered User
 
Join Date: Aug 2010
Posts: 13
Thanks: 0
Thanked 1 Time in 1 Post
Quote:
Originally Posted by McFly View Post
Very good practice. Do you time your modelling session and try again to get th job done faster? I remember doing that with some models I found tricky and after 2-3 attempts I could model in half the time.
Thanks for the reply McFly, After your question I started timing and recording my modeling process. Yea must find different ways to do the same thing.

Here's what I've being upto lately. Muzzle brake have very interesting shape. So thought of modeling one. This one is called "Cookie Cutter muzzle brake"

Here's the time lapse videos of the modeling process if any one is interested!
https://www.youtube.com/playlist?lis...GE8KSC9yWfErNj
Attached Images
 
rashiga is offline   Reply With Quote
Reply

Tags
3ds max, hard surface, poly modeling, quads_tris_and_ngons


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:11 AM.


Powered by vBulletin®
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission