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Old 19-03-2009, 02:03 PM   #16
iro-bot3
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i totally agree with BlueSummers-3DT, once you put the new blades idea and then the fire canons it made it complete. great concept work. Kudos
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Old 19-03-2009, 08:39 PM   #17
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Looks good so far. The flame throwers were pretty cool, but I think the blades were the right call.
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Old 19-03-2009, 08:48 PM   #18
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Cool concepts man. I also prefer the blades.
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Old 20-03-2009, 02:22 AM   #19
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Worked out the front view, I'll add his arms later.

Ready to start the rough model in 3D. Can't wait.
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Old 20-03-2009, 02:30 AM   #20
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i'm loving the concepts.
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Old 20-03-2009, 02:42 AM   #21
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YA! That's gonna look great in 3d. I thought the flamethrowers were awesome.
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Old 20-03-2009, 03:35 AM   #22
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Very awesome. Concept wise, I prefer the flamethrowers, but I don't think they'd work as well on the low poly (alpha planes can only do so much). Great concept, and perfectly setup for zbrush.
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Old 20-03-2009, 05:37 AM   #23
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I was thinking that you could make an 3d item(not an alpha) thats fades out by just using falloff for the opacity. will that even work?
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Old 20-03-2009, 06:45 AM   #24
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skrew arms all together! I liked the worm look you had goin there
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Old 21-03-2009, 04:15 AM   #25
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Started the super low poly in max. Plan to take this into Zbrush and start sculpting.
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Old 21-03-2009, 05:51 AM   #26
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Blades definately much better. If I were a surgeon, ...hmmm....that's the strangest question. Zbrushing this guy should be great fun. Keep it up!
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Old 21-03-2009, 06:14 PM   #27
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Started sculpting the creature mount. Much more detail to add, hopefully my comp can handle it.
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Old 21-03-2009, 07:07 PM   #28
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Wow, that's looking great. It's almost identical to your concept, which is perfect by the way
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Old 21-03-2009, 11:07 PM   #29
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Creature mount head detailing progress
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Old 22-03-2009, 02:39 AM   #30
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-The head(of the mount) isn't looking menacing enough. Maybe make the horns bigger.
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