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Old 28-04-2009, 10:30 PM   #31
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Hey, sorry I haven't been posting in a while. Really don't think I will find time to finish this one.

Here is the early sculpt of Baal. He will have wings and a tail, some more armor pieces/details/ect.... Hopefully I can find time this week to finish up.

Questions/comments welcome!
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Old 28-04-2009, 11:35 PM   #32
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cool. Wow, those are some mighty big Arms and hands. Very Short upper arm. I think it would be cooler if you brought the bice down mid way like a normal human arm. And maybe bring the back of the neck more up, so hes more hunch back. Not bad though. Looking good. I think with those two adjusments it will look that much better. Keep up the good work.
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Old 29-04-2009, 12:59 AM   #33
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Agent-X - Yeah, I completely agree with your critique. After taking a little break it is easy to see that those arms are way too long. So I will implement those changes soon as I get a chance - Thanks!
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Old 29-04-2009, 04:44 AM   #34
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well, If you want human proportions then, you would want to start with placing the elbow of the arm right around where the waste of the character would be. Which seems to be where your character is already. That said, the upper arm is fine. It's the lower arm that is soo long, it makes the upper arm look wrong. Because it's a monster of sorts, I can understand this thing having long arms. But to add to the massiveness of the arms, I would thicken up the lower arm. Maybe make it twice the thickness of the upper arm. and last but not least, I would make the wrist bands smaller, they are messing with the flow of the arm at the size are now.
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Old 04-05-2009, 09:35 AM   #35
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I can truly imagine his pose right now. Him standing low with his giant arms bashing a now cracked pidestal
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