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Old 31-01-2009, 11:45 AM   #46
DavidLyon
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I love this thread! Thanks to everyone. This is very helpful for those of us who are still learning.
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Old 31-01-2009, 10:20 PM   #47
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I love this thread! Thanks to everyone. This is very helpful for those of us who are still learning.
agreed, this really comes in handy
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Old 31-01-2009, 10:49 PM   #48
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agreed, this really comes in handy
Indeed, This is great reference when it comes to modeling heads
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Old 01-02-2009, 03:07 AM   #49
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This can be a great additional resource for anyone getting started with SubD modeling:
http://www.lightwiki.com/Fundamental...patch_Modeling
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Old 01-02-2009, 12:30 PM   #50
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I dunno if this will help anyone...I posted some of this stuff as a tutorial (which i didnt finish) on another site. Hope it helps.

Also... Sorry for flooding. I'll remove it if asked.







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Old 01-02-2009, 12:32 PM   #51
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This is what it wound up as:
Final:


Wires/Topology:
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Old 01-02-2009, 11:52 PM   #52
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Old 02-02-2009, 04:10 AM   #53
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I see no reason why not to include some inorganic wires. This is the only one of mine id consider optimized and ready to show though.
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Old 04-02-2009, 06:21 PM   #54
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This is one great thread, a great resource for everyone looking forward to seeing it grow. I love the toon stuff, thanks Proton for that. Have always been looking for this stuff but couldnt find it anywhere. Would be great help to my current toon project
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Old 05-02-2009, 10:32 AM   #55
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Hey folks...
this is a really great thread, i hope i can request something, a 50 - 100 poly ear would be awesome, i find ears especially hard, because you cant see the inner of it from the side...
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Old 05-02-2009, 03:28 PM   #56
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I would be interested to see examples of those hard to rig spots like Hips and Shoulders and properly deforming fingers, those areas always seem to cause me problems and more loops doesn't seem like the best solution.

and WOW Proton nice examples there...
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Old 07-02-2009, 07:24 PM   #57
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This is great. This thread is defiantly handy, especially for folks like me who's needs some help with head topology.
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Old 09-02-2009, 09:45 PM   #58
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I may not be any Proton, but I thought I'd join in the fun.
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Old 09-02-2009, 10:53 PM   #59
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Here are wires from this character that I posted here:
http://forums.3dtotal.com/showthread.php?t=64940
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Old 12-02-2009, 07:38 AM   #60
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Here is my lion wireframe.
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