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Old 11-07-2011, 06:27 PM   #16
Neil_F01
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what i found the hardest part with maya was all those link table things that they have for materials.. it was a bit much.. i love max#s way of assigning materials.. and producing renders.. its so much easier..

does anyone know of a good urr tutorial for vray hair modifier...
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Old 11-07-2011, 08:38 PM   #17
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For straight modeling I have found Silo to be the best solution for me. It has the most efficient layout and use of tools. IMHO

However it is only really a modeling software so you would need another software for animation and rendering.

http://nevercenter.com/silo/
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Old 23-10-2011, 07:26 PM   #18
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Maybe you could add this to the first post?

http://vimeo.com/user904568/videos

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The Guerrilla CG Project a non profit organisation dedicated to teaching the fundementals of computer graphics. It grows from the contributions of artists and technicians from around the world.
In short, their tutorials are non-software specific and I can truthfully say that they contain the most useful knowledge of any tutorial I have ever seen (and I have seen a lot)
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Great NinthJake! For Thanks for2:
needse (27-10-2011), TekNeek (27-10-2011)
Old 27-10-2011, 02:15 PM   #19
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Great find dude.

Also, when you stumble upon these goldnuggets, don't be afraid of PMing me with the links.
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Old 30-08-2012, 11:54 AM   #20
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Great Idea

i will follow this thread
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