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Old 15-08-2014, 06:35 PM   #16
StandArt
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update, now I`ll start remesh stuff and sculpt a lot with a cleaner topology





Last edited by StandArt; 18-08-2014 at 03:32 AM..
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Old 15-08-2014, 08:06 PM   #17
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great progression man, I am curious to see your next post and maybe some wire (you're speaking about topologie).

Wish you a good time with your creature ^^
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GreatBrice! Thank you:
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Old 18-08-2014, 06:22 PM   #18
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Wow great piece love what you did with the clavicle looks painful i understand why he is angry
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Old 19-08-2014, 07:58 PM   #19
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Great job, man!
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Old 21-08-2014, 10:51 PM   #20
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Thanks guys.
Sculpting in progress


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Old 27-08-2014, 01:35 AM   #21
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update,soon I`ll start with defining primary details and break simmetry


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Old 27-08-2014, 09:08 PM   #22
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The wings looks badas!

Not sure about the stripes on the breast. I would leave them blank to break up the details.
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Old 27-08-2014, 11:40 PM   #23
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Thanks man, you`re right I`ll make it less distracting
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Old 29-08-2014, 06:58 AM   #24
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Very cool. I'm feel that his thighs/legs might be a little on the short side, or that his..we'll call it his "belt"...is causing the illusion that his legs are short. Really nice sculpt so far.
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Old 31-08-2014, 08:50 PM   #25
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Warlock 279 - thanks man, the flames on his hip cover a lot of the front leg actually that would probably give that impression.

update, lava mesh its a proxy there`s going to be a lava vein pass to make it look more cool


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Old 04-09-2014, 07:49 PM   #26
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Nice lava idea. Looking forward to see this guy textured.
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