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Old 25-02-2007, 11:56 PM   #61
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great update. the model looks like to be coming along nicely. the head looks kick-ass.

hope to see an update soon man
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Old 25-02-2007, 11:59 PM   #62
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Looking very nice man, the style is rocking keep it up.
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Old 26-02-2007, 12:04 AM   #63
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would you mind posting a close up on your joints?
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Old 26-02-2007, 12:25 AM   #64
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Originally Posted by ThatDon
would you mind posting a close up on your joints?
Hey man...I'll be glad to once they're a bit more final, they don't really work just yet...I'll put some work into the shoulder and elbows in the next day or so and get back to you with a screen grab....
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Old 26-02-2007, 12:38 AM   #65
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thanks, I wasn't trying to sound like a ******* or anything, just curious how you went about handling them. Awesome **** though!
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Old 26-02-2007, 01:01 AM   #66
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thanks, I wasn't trying to sound like a ******* or anything, just curious how you went about handling them. Awesome **** though!
That's all good man, I'm not the best at replying to people's questions but I'll try and get these details for you....
P.S. I don't understand the second set of asterix's........
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Old 26-02-2007, 01:05 AM   #67
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It was suppose to say ****

Edit: sigh.....s h i t
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Old 26-02-2007, 01:17 AM   #68
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It was suppose to say ****

Edit: sigh.....s h i t
Gotcha
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Old 12-03-2007, 12:51 PM   #69
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After a couple of very trying and tiring weeks (involving the loss of a weeks work on this guy and a load of other personal work when my home PC blue-screened and died, cause still unknown) I have clawed my way back to the where I was a week ago, i.e. the high res mesh almost being complete. I'm fairly sure I won't be able to complete this guy for the dealine now (I haven't even done a concept for his weapon yet) but I will continue on until I can continue no more....
Anyway, I'm pretty happy with the high mesh and once I have added a few more details (including all his major pipes, his hands and face around his eyes) I'll quickly knock up a low model and try and at least get the boy normal mapped....
Here's a couple of screen grabs from Silo to show his current state.....




Just updating my thread (after such a long time).......
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Old 12-03-2007, 01:51 PM   #70
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That's some serious kick ass work man!
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Old 12-03-2007, 02:10 PM   #71
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That's some serious kick ass work man!
Indeed it is!
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Old 12-03-2007, 02:21 PM   #72
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nice work man, i love the concept sketches.
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Old 12-03-2007, 02:41 PM   #73
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wow he looks massive, a real war mashine. we've got one more week - c'mon, you can doooo iiiit! we could use a warrior like that on the field!

Last edited by miezis; 12-03-2007 at 04:44 PM..
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Old 12-03-2007, 09:08 PM   #74
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uuuuuu......looking sweeeeet man
Tear down some limbs! do it! its loook fiiiine
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Old 12-03-2007, 10:45 PM   #75
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That's awesome, The next issue will be the cool textures.. good luck...~~~
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