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Old 14-02-2007, 09:49 AM   #46
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
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Thanks EvilKnight. Yeah, shes taking form. I am just thinking about this transparent turqoise blue polygon plane screen thingy on what I should do with it.
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Old 15-02-2007, 02:38 AM   #47
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Turn that blue thing into an energy shield.

She could have shields that float around her protecting her from enemy fire. You could use the blue plane color for the shielding. If you break it up as classify it as here weapon, you would also have another 1000 poly’s to play with, as well as some more texture room.

just a thought...
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Old 15-02-2007, 03:59 PM   #48
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Great work Ageng-X, Keep it up
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Old 15-02-2007, 05:11 PM   #49
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
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Thank guys. I am a little unsure about the polycount thing. I thought it was 6,000 polygons for everything. I used 6,000 for the character and what I have so far. Do I get an extra 1,000 polygons and a 1024x1024 texture for a weapon also? If someone could clarify that for me I would greatly appreciate it. Maybe I should ask Fred H or whoever is in charge. But yes if somebody could get back to me on that, please do. Thanks.
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Old 15-02-2007, 05:15 PM   #50
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The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: For being a totally count-on-able moderator, we proudly bestow upon you the Ultimate accolade that Threedy is capable of. Congratulations! :) Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Grenade II: For participating in the Dominance War II and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War II and successfully finishing, well done soldier! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Wasteland Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
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Entry Specifics:

Shadow:
- 6000 tris max. All weapons and detachable gear use the weapon's allocation of polygons (1000 max)
- 1 x 2048 Color, Reflection Map, Specular, Specular Color Map, Normal Map, Bump Map, Opacity(transparency) Map, Glow map, and finally, Glossiness map. Feel free to break this 2048 sheet into smaller sheets that add up to 2048 total. (example: 4x1024 = 2048)


Weapons and Gear:
- 1000 tris max.
- 1 x 1024 Color, Reflection Map, Specular, Specular Color Map, Normal Map, Bump Map, Opacity(transparency) Map, Glow map, and finally, Glossiness map. Feel free to break this 1024 sheet into smaller sheets that add up to 1024 total. (example: 4x512 = 1024)
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Old 15-02-2007, 05:16 PM   #51
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yeh im pretty sure i read it as that.... 1000tri and a 1024 texture for the weapon, think its on the dom site

your shadows looking great agent


edit : toe beat me to it

Last edited by maio; 15-02-2007 at 05:23 PM..
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Old 15-02-2007, 06:55 PM   #52
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
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Sweet! Woo hoo! I get an extra 1,000 polys uh hunh, uh hunh. Rock on!
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Old 15-02-2007, 06:58 PM   #53
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hey dude, your models lookin good.
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Old 15-02-2007, 10:25 PM   #54
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So cool. I can't wait to see cooler weapon holding... Great job Agent -X. How are you going to make a normal map.? Maya? Mudbox? or Zbrush?
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Old 15-02-2007, 11:09 PM   #55
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I will make normal maps using Maya and Zbrush, and composite in photoshop. Ill show more stuff come soon, Ill have to think about some ideas for weapons and what not and play with it.
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Old 15-02-2007, 11:25 PM   #56
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Cheer Up... I'll continue your thread and will encourage you.~~~ Good luck.~~ Agent-X
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Old 16-02-2007, 02:40 AM   #57
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
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Thanks! Rock on man. Cool, you are in California also. Nice! Senior Artist hay? By any chance ya work in the industry? Feel free to send me a private message or whatever anytime. I am trying to break into the gaming industry myself. Been trying for a very long time.

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Old 16-02-2007, 04:18 AM   #58
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The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: For being a totally count-on-able moderator, we proudly bestow upon you the Ultimate accolade that Threedy is capable of. Congratulations! :) Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Grenade II: For participating in the Dominance War II and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War II and successfully finishing, well done soldier! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Wasteland Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
Total Awards: 14
what happened to:

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Old 16-02-2007, 10:29 AM   #59
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Hehe, I have been doing a little extra curricular activity today BigToe, but I am home now, back to the drawing board. I know what you are going to say, get back to work soldier. We need ya. Hehe. OK Sir BigToe, Hehe. Agent-X is here and ready for action, I am just going over ideas for weapons. and seeing how I want to spend this 1,000 polys I got extra to do weapons. Ill deffinately have something for you guys come tomorrow to see.
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Old 17-02-2007, 06:53 PM   #60
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This is a concept weapon work in progress. It is a cyber energy whip. Similar to that of a light saber, but is a whip and has a cool glow effect around it. Now what I am showing here was just done with a procedural texture, this is not what the final will look like. I have to use an alpha channel and map out the area where I want the effect which is on the polygon plane with multiple divisions going down horizontally. I plan to take this into photoshop and do the effect there. I am also looking into fractal art and effects art to get this effect I want. For me the effects will be the most trouble for my submission, so I am looking into it now, so when I approach it later, I will know what to do. Anyways, heres what we got so far. If you guys got ideas on how I may want to go about, please comment. Ill also post a concept art piece of what I am going for, so you can better tell me how I may get this effect.







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