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Old 22-01-2010, 08:20 PM   #91
Tarik2d
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How long does it take u guys roughly to retop for the low res mesh?
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Old 22-01-2010, 08:54 PM   #92
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it takes me from 2 to 5 hours i think, i do it with graphite modeling tools in max (extend tool mostly)
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Old 22-01-2010, 08:58 PM   #93
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Im well slow at it, it takes me ages, been doing it about 5 hours and only done his shirt, trousers, three straps and half his head
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Old 23-01-2010, 05:15 AM   #94
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just a quick question, if you have to pick between a character model and a vehicle model. What would you go with?
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Old 23-01-2010, 10:00 AM   #95
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Character bc I've NOT done many

Last edited by Tarik2d; 23-01-2010 at 02:09 PM..
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Old 23-01-2010, 10:09 AM   #96
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Old 23-01-2010, 02:06 PM   #97
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I would do either. I'd probably have to say vehicle just because I haven't done one in a while and it'd be good to get away from characters for a bit.
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Old 23-01-2010, 09:42 PM   #98
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Charcter. Especially if we're talking about upcoming february challange.
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Old 24-01-2010, 02:36 AM   #99
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I have to agree character. Question..Have any of you used Topogun? I've been thinking of purchasing it and to be frank I'm not going to win the challenges. Besides is a $100.00 for a license; I spend more in a month on diapers and formula don't have kids they'll eat you alive.
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Old 24-01-2010, 10:25 PM   #100
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Originally Posted by buzz001 View Post
I have to agree character. Question..Have any of you used Topogun? I've been thinking of purchasing it and to be frank I'm not going to win the challenges. Besides is a $100.00 for a license; I spend more in a month on diapers and formula don't have kids they'll eat you alive.

I was using the beta about 18 months ago. I'm only not using the commercial version because I pay no attention to whats going on and didn't know it was out until recently

basically it's fricking awesome and you'd be a fool not to buy it.
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Old 25-01-2010, 09:52 PM   #101
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Poopipe, thanks for the info is going on my shopping list next month.
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Old 26-01-2010, 08:07 AM   #102
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Am i allowed to use FBIK sample given in maya as my character's rig?
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Old 26-01-2010, 01:36 PM   #103
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you can use whatever you want to pose your model.
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Old 27-01-2010, 02:27 PM   #104
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I'll go for character, I think a cool idea could be to bump the tri budget to per say 15k, but having to use those extra triangles for a vehicle fitting the challenge topic of course. So a combination of character and vehicle could be a nice option, just a thought.
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Old 27-01-2010, 03:10 PM   #105
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We tried a vehicle/driver combo last year and it proved to be far too much work. I think we only ended up with 2 entries that had both driver and vehicle.

Plus, your entry ends up being half-assed since you only spent half as much time on each model.
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