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Old 12-03-2004, 01:25 AM   #1
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Character: Natalie (This will be a laaaarge project)

I've started this project a week ago more or less, and I think now I have something to show you. This is a very important project for me, cause I want to do a full rigged character, with and without clothes, and I want to create the environment too, so it will take me a lot of time.

Here you have the body and the legs. I still have to work more on that part, but I think that can be showed. C&c really welcomed.
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Old 12-03-2004, 01:27 AM   #2
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thats looking asome, the detail is realy realy good keep it coming

however as a cirt i think the knees could use some fine tunning
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Old 12-03-2004, 02:48 AM   #3
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Nice i am selfe doing a female right now (in 3d) This gives me some insperation
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Old 12-03-2004, 03:03 AM   #4
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Wow, a female with normal proportions.

This is really excellent. Looking forward to following your progress.
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Old 12-03-2004, 08:15 AM   #5
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ust joking
we need to do that soo we dont die.

This is COOL show me a lowpolymeshwireframed image
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Old 13-03-2004, 01:57 PM   #6
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laaaaarge project my a$$

=)

I want more pictures
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Old 13-03-2004, 04:18 PM   #7
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looking good, she looks great from behind, but the toes look a little weird

marcia: i agree its great to see, modelled with normal proportions and the body still looks hot, slightly ironic though that photos are airbrushed for unrealistic perfection and as 3d artist we go for imperfections for realism

this project should be a great achievement if you reach the goals you have set, we'll be here helping you man


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Old 13-03-2004, 11:51 PM   #8
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Quote:
Originally posted by mat
looking good, she looks great from behind..
hem.. what do you mean mat? (just kidding..)

Woody: awesome! i really like proportions, you'r coming to a real impressive character!
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Old 14-03-2004, 02:22 AM   #9
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Great stuff, Woody, and welcome to a world of pain and tweaking. Prepare to become obsessed!

Anyway, I really want to wait untill we see some arms and a head etc. For now, I think the only thing to pay attention to is the ankle joint, something doesn't look quite right there. Keep it coming, as mat said: " we'll be here helping you man."
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Old 14-03-2004, 04:06 AM   #10
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Thanks for the comments to all. I don't know why, but for some reason the forums were not loading in my computer this days... Now I have no time, but later, if the site is still loading I will put some wires an a very, very small update.
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Old 14-03-2004, 04:33 AM   #11
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Quote:
Originally posted by Mr.T
hem.. what do you mean mat?
i see where i went wrong Mr T, the way the words came out werent the way they were meant to come out, i just meant her back view had fewer problems than the front, but thankx for pointing it out to everyone who is apart of this thread

will be more carful with my wording in future


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Old 14-03-2004, 01:36 PM   #12
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Here's the little update. I've changed a little the knees and I've done a little larger the lower part of the legs. I've been changing the topology to prepare the model for creating wrinkles in the stomach when I move her. So if now you see nothing diferent in that part I've done a good job :P.

I'm happy you find my model with "normal" proportions, cause this is exactly what I'm trying to do, a real character with imperfections.

Some of you toldme about problems in her feet, so I've done a closer render of them (a little overiluminated, sorry :P).
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Old 14-03-2004, 01:36 PM   #13
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Here are the feet.
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Old 14-03-2004, 01:40 PM   #14
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And the wires... but I will post a better ones when I finish the modeling, or when I finish the body.
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Old 14-03-2004, 02:39 PM   #15
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Wow, it's safe to say you understand not only the human anatomy, but the true female form also.

The little details that you modeled instead of texturing impresses me, but I think the roundness of the ankles are still off and maybe the veins stick out a bit too far.

Also, this is a problem in all 3d breasts, I've circled it on the attached image. Whenever I see 3d breasts from this angle something doesn't seem right, it's like they're not resting against the body right. On yours it could just be lighting causing the issue though.

Can't wait to see updates.
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