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Old 12-07-2010, 10:18 PM   #226
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Alright mate, do you think youll get this finished in time? u feeling any better?
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Old 13-07-2010, 06:06 AM   #227
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I'm not feeling good at all, ribs are causing quite alot of agony this week. I really hope I can finish up..........if not i'll be submitted the earlier post at #203 as that was the nearest to completion I'd got.......

I really really hope I feel better soon

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Old 13-07-2010, 07:58 AM   #228
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I hope you'll feel better soon, even if you don't the job you already achieved is cool.
Good luck.
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Old 13-07-2010, 08:07 AM   #229
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+1

Too bad about the ribs though... Hopefully nothing is worse than it seems...
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Old 13-07-2010, 08:10 AM   #230
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I could probably try to get something rendered out but for the time left would have to lost Griff's hovercar and/or possibly Griff too because I'll need to re-render out another 4 multipass renders and composite.......we'll see

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Old 13-07-2010, 05:05 PM   #231
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i dont know how you used to set up a light system. in my opinion, use a sphere with i HDR Map to simulate a environment lighting is easier to put all the things together.
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Old 14-07-2010, 10:16 AM   #232
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Final

OK well i've managed to create this, and i'm calling this final, as i've not got the time or the ability to do anymore with this at the moment

There's a ton I wish I could have changed and added and fixed etc, but i've really really enjoyed creating this, and i'm glad I got to the end of it even if it wasn't how I wanted it to go.



The rest is on the final entries page.

Thanks for viewing and supporting me everyone

CG.
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Old 14-07-2010, 11:00 AM   #233
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well done for getting it this far, looks good
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Old 17-07-2010, 08:57 PM   #234
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Haha great twist with the ball and the lamp there .

Why did the car get that anti-alaising failure though?? You coudl have have painted that over or re-rendered the section...

Came out great in the end, good to see you pulled this through ! Great fun watching.
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Old 22-08-2011, 01:39 AM   #235
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It would definately suck... HEAR ME OUT:

There has YET, to be an AMERICAN-MADE 3d ('CGI' as some call it) - movie, where the characters actually look realistic. The Japanese dominated (for instance) with "Final Fantasy 12". Why cant WE make such an AWESOME-QUALITY 3D Movie???

- Hence the reason PIXAR (a kid's 3D movie company) definately should NOT be the company to attempt this feat.

Go with Industrial Light and Magic, or WETA. Those seem to be the only companies that could even come close.
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Old 23-08-2011, 05:07 PM   #236
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few thoughts.. a).. love it..
B).. cant wait to see the doc in pixar mode
C).. why cant you just turn this around.. and make the first 3dt movie.. (am sure everyone on here would chip in on that one)..

i mean there are enough guys on here who concept.. there are tone of wicked character guys.. plenty of scene builders..
you know what i mean.. i'm normally an idea's kind of guy..
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Old 23-08-2011, 05:21 PM   #237
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with any luck the other members will say.. oh yeah.. lets do that..
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Old 31-08-2011, 12:04 PM   #238
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It's something to consider for the future certainly, thanks for the input.
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Old 31-08-2011, 04:24 PM   #239
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he he..... what this scene could have looked like if I was a better modeller and texture artist (ignore the bump values, they should have been decreased for the closer render)

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Old 31-08-2011, 04:33 PM   #240
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That looks like a really poor game... oh wait.
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