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Old 28-03-2011, 04:09 PM   #76
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the 2 bottom arms would look so cool if they are huge claw like with the rockafacation we talked about earlier ha

Great work so far
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Old 28-03-2011, 08:26 PM   #77
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liquidbear - thanks. no claws. but rock texture will be in it as promised.
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Old 28-03-2011, 10:12 PM   #78
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Nice to see your progress. But you should do thinking about mucle functionality too. Chest muscle sitting there and doing nothing - just big blob. Those visible neck muscles should connet to skull.... I know, you just roughing main shapes there and fix all that later. So, I'm just a reminder.
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Old 28-03-2011, 11:06 PM   #79
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I'll paintover later, yeah definitely (If you don't mind). Like it man!
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Old 29-03-2011, 05:22 AM   #80
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Quote:
Originally Posted by gestis View Post
Chest muscle sitting there and doing nothing - just big blob. Those visible neck muscles should connet to skull....
about chest muscles they realy do nothing and for now not wery coretly placed. but part of them will not be visible. as for neck muscles they are put there just for fun. all neck will bee in armor so latter there will be no use of these muscles.

washka - thanks man . i wont mind. i'll wait for your paintover

thanks guys. today i'll start to rough out souls in its bodie. allready found some hot chicks photos
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Old 29-03-2011, 11:34 AM   #81
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so googled a little and found some nice faces for my gods belly . so here are 3 faces i am using as reference.
allso did a little update on the main bodie but its not worth showing
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Old 29-03-2011, 02:21 PM   #82
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so here is a first update on girls face. about half an hour modeling. i dont realy care about topology at this stage cause it will be sculpted and projected to the main bodie so just making the base mesh and puting features where they belong.
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Old 30-03-2011, 02:56 AM   #83
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cool
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Old 30-03-2011, 07:11 AM   #84
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monster starts to take shape, its a good direction.

well, as far as the girl go, its too early to tell.. but I wish you good luck with it
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Old 31-03-2011, 01:57 PM   #85
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thanks guys. been busy last few days so no bigger progress . jus took my base mesh of the face and did a little sculpt. still needs some major ajustments at some areas and to start sculpting the lower part of the face.
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Old 31-03-2011, 04:38 PM   #86
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so did a little more fixing and placed the face where it belongs. i think that i would good if the face would scream
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Old 31-03-2011, 05:07 PM   #87
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The green face reminds me Jim Carrey's movie. lol

The mouth seems to be a little bit wide for me.
Monster looks cool.
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Old 31-03-2011, 05:28 PM   #88
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You may want to mess around with the idea of adding a little more animal influence in the shape of the lower arm-legs. In particular, try pulling them back in a lower push-up like position and add animal like scapula in there.

I think it would make look a bit more functional. Right now it looks like all he can do is use the muscle in his arms to drag himself forward. Not the most practical way to get around . If you want to keep it that way though, those limbs would need to be far thicker and bigger. It's a lot of mass to carry around, even with help from the tail.

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Old 31-03-2011, 07:24 PM   #89
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I'm sorry paulius, I find this a bit weird... don't like that face there...
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Old 31-03-2011, 07:58 PM   #90
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hi mate. i know that this face is jus as mask or sort of some face pointing out of cretre. but still. it needs more dinamics and shape. for now i think ur face is way too flat.
and one sugestion from me. try to make tha fece trying to get out of creature. so pull out more head and make bether expression good luck
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