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Old 26-03-2011, 10:32 PM   #91
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the face seems better now at least from a distance we didn't get close up this time
i'd apply eyebrows on her while sculpting coz it helps you to see her look during modeling time.. you can use masking for it or just put another model and sculpt it (you don't have to use it for baking just a placeholder)
btw iris on the eyeballs helps you recognizing a face more clearly. so exept using only a sphere as eyeballs you should modell the iris and pupil into the sphere almost like at real sculptures

without the iris and the eyebrows sculpted onto this sculture (right side, original) it didn't have a "look" it'd rather just look dead (right side)



and just like others have said before: if you model chicks, the face is very veeeeery important
and at every characters's face, eyes are really important..
keep it up man at least someone takes dw seriously

Last edited by tsabszy; 26-03-2011 at 10:34 PM..
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Old 26-03-2011, 11:02 PM   #92
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at least someone takes dw seriously
What what what? Who don't?
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Old 26-03-2011, 11:20 PM   #93
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What what what? Who don't?
meh
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Old 27-03-2011, 02:11 PM   #94
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Seriously?
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Old 27-03-2011, 02:34 PM   #95
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never mind
just something about my lazyness, i bet Cordero understands
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Old 27-03-2011, 02:42 PM   #96
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Lazyness is bad... Hm'kay?
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Old 27-03-2011, 09:25 PM   #97
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Sasin: Thanks!

Zlatovous: oh my god! HE IS HERE! Thanks, ur right about the waist, will fix that up!

chris_solo: thanks! yeah I'm trying to fix it

wil_himura: I guess its better if its a lil bit bigger than the other way around

koyima: true. thanks!

tsabszy: great stuff! I'll fix those you said, it should help to get the feeling, and follow it.

washka: tsabszy is a bit unmotivated atm, but he will start eventually, I KNOW!
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Old 28-03-2011, 10:04 PM   #98
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guess what? still working on the body

fixed the butt, the stomach, and the overall shape of the waist.
Decided to emphasize stuff more than its possible in real life.. I hope this will be a good direction!
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Old 28-03-2011, 11:04 PM   #99
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Good shapes globally. The wrestler muscles (side abdominal) a bit more.
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Old 29-03-2011, 05:10 AM   #100
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this is coming along niceley . but i would give her hip area a second look . it looks a bit strange. her but is sitcking out bit too much and her hips are too round.
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Old 29-03-2011, 11:44 AM   #101
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washka: thanks! increased it

paulius-st: yeah, that area causes a lot of headache for me. I have tons of references (yummy) but it still hard to get it right..
So I think this kind of a bit unnatural (cartoonISH) look could work. She a goddess why would she look like a mere human girl..

so this dude is doing some cool work for DW now.. My goal would be make at least as good final entry as him/her so I'll be very slow indeed, but that doesn't mean I don't work my ass off with the model

http://www.leewiart.com/forum/topic/3-45058

let me know what you think
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Old 29-03-2011, 12:00 PM   #102
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this dudes avatar rocks . that boy looks like a soviet pionier ( similar toscouts in usa). i remember we had to go to school looking like that .

ok, about your model. it looks good enough but her nose looks strange - too pointy at the tip and too thin at the area above the nose tip. and it looks like there is a stick under her skin in that area. it should be smooth and not edged in there. try looking at my entie thread - i have some nice noses there . maybe it would help you in some way
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Old 29-03-2011, 12:12 PM   #103
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Nose and knees both look wrong....

I would also look over they eye lids and perhaps add some tiny bags or something that defines her as a character. But you might want to keep her free from characteristics and make it perhaps a bit more immortal looking...
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Old 29-03-2011, 01:12 PM   #104
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Proportions look perfect to me now and I like the hair a lot. Congrats, I need more!!
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Old 29-03-2011, 06:44 PM   #105
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Coming along well. I have to agree with the others' sentiments on the nose. Its not a bad nose per say, but I think there's a better nose out there for her. Otherwise, face looks good. I think you handled the hair both interestingly, and in a way that's conducive to low poly. Figure is looking pretty good overall.

I wonder if she's not gotten a little too thin, but I wouldn't worry about that too much now, that's easy enough to fix later.
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