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Old 30-09-2011, 10:56 AM   #1
BojanStankovski
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Advice about Texturing.

At the moment i am modeling some basic stuff in Maya and little bit in Zbrush. Not to fancy, just practice how to model and learn Maya and Zbrush. But want to learn how to texture, to have some good look. But i have no idea where to start, and which programs too learn. I heard that mari is better for texturing than Photoshop. I would like to give me some advice where and how to learn to texture.
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Old 30-09-2011, 12:02 PM   #2
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Photoshop is considered the industry standard for texturing. You can learn whatever software you wish, however if you ever wanted to get into the industry, then I'd go as far as to say that you MUST learn Photoshop.
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Old 30-09-2011, 01:03 PM   #3
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I read the book "Digital Texturing and Painting" by Owen Demers last year and it really gave me a push in the right direction... U should check it out
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Old 30-09-2011, 01:10 PM   #4
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Quote:
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I read the book "Digital Texturing and Painting" by Owen Demers last year and it really gave me a push in the right direction... U should check it out
I have it too, and I agree. Also, you should check out this book, I know a lot of people who have read this book, and we all agree it is very useful.
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Old 01-10-2011, 06:27 AM   #5
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Thanks for the advice. For texturing, do i need to know how to draw? What about color theory? I heard that if i want to be texture artist i need to understand color theory? But, what is it?
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Old 01-10-2011, 10:44 AM   #6
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Knowing all the design principles and elements will help bring ur work 2 life... not just ur textures lol. The more u practice and the more u observe the world around u, the better ur work will become and things such as colour theory will naturally come to ya. Though knowing some fundamental colour theory will help 2
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Old 14-11-2011, 05:07 PM   #7
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Quote:
Originally Posted by astroAJ View Post
Knowing all the design principles and elements will help bring ur work 2 life... not just ur textures lol. The more u practice and the more u observe the world around u, the better ur work will become and things such as colour theory will naturally come to ya. Though knowing some fundamental colour theory will help 2
I completely agree, knowing different aspects of design and color theory will help you in any medium, not just 3d modeling and texturing. Once you learn the basics of what makes something work design wise, you can then use that knowledge in not only your texturing, but your modeling and lighting, as well.
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