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Old 14-05-2010, 12:06 AM   #1
tncomp
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Acropora release candidate is available

Acropora (1.0.0012 RC1) Release candidate is now available for download.

Acropora is a procedural voxel modeler for creating complex, organic mesh topologies that are useful for all types of 3D modeling applications. Acropora incorporates some of the latest advances in voxel modeling technology.

Features include:

- A widevariety of base shapes and compound shapes as primary surfaces
- User-defined surfaces
- Voxelisation of user imported models
- Over 50+ volume modifiers
- Automatic generation of up to 15 octaves of three-dimensional noise (volumetric, Perlin and fractal)
- Extensive voxel and noise editing tools
- Extensive post-processing of meshes (tesselation, smoothing, simplification,...)
- Batch processing
- Multiple LOD support
- Export to multiple mesh formats, DDS volume textures, and raw voxel data

Additions and improvements:
- General undo function
- Improved GUI design (new Tools pane)
- Lofts & grooves (for generating spline-controlled volumes)
- Extrude & bore
- Fall-off for regions
- Added flat-bottom filter
- Added taper modifier
- Carving pen (with cube, sphere and conical chisels)
- Mesh smoothing enhancements
- Completely revamped object removal tool (for removing those unsightly polygon artifacts). Now faster and with filtering options.
- Added transforms to base objects (plane, cylinder, sphere, metaballs)
- Tool to apply walls along world-space boundaries where there is solid material.
- Manual position control of regions and geometric modifiers.
- Enhanced 3D spike modifier
- Transformations (rotation+translation) added to the following modifiers: helix, rings, wave, ripple, river/canyon, spikes, gravity well, cube, cylinder, torus, radial fingers, cone,.
- Comprehensive help file

Web: http://www.voxelogic.com

See the new features here:
http://www.voxelogic.com/index.php?...w=article&id=28
Check out the updated galleries here:
http://www.voxelogic.com/index.php?o...pose&Itemid=13
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Old 15-05-2010, 08:35 AM   #2
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i've been reading alot about voxel effects lately, seems to be the new thing to have. seems pretty good but I wonder how effective this is, having that amount of geometry though could really slow down your computer and/or viewport, and judgeing by the above screen not quads wireframes either.
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Old 16-05-2010, 10:15 AM   #3
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With the advances in graphics hardware the number of triangles is not such a big issue. Its rather common now to handle large meshes in MAX, MudBox, 3D-coat,... 64-bit has made life easier.

You can always optimise your meshes either in Acropora or other application. You can always convert your triangles to quads by retopologizing.

Acropora is designed for rapid content creation. You can always download the fully operational demo and see it for yourself.

Cheers,
Thomas
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Old 17-05-2010, 02:19 PM   #4
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still on 32bit here ...........one day maybe i'll get enough money to upgrade! lol
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