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Old 17-06-2011, 04:38 PM   #1
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Kaiune3D - Battle Chess

Not too sure what I am going to do yet. I'm debating on the following:

Giant Golem with a castle and small villages on its back

A futuristic Knight on a robotic horse

A veluptious female Priestess (Bishop)


Im currently leaning toward the Priestess.
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Old 17-06-2011, 06:41 PM   #2
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veluptious female
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Old 17-06-2011, 06:59 PM   #3
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Veluptious or Voluptuous?

Anyways Priestess +1
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Old 17-06-2011, 09:21 PM   #4
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Sorry I have been up since 4 unfortunately, spelling is one of the first thing to go. Ill post some comps soon
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Old 18-06-2011, 02:08 AM   #5
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The only way I can forgive you is that you make that Priestess exxtra voluptuous
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Old 18-06-2011, 05:19 AM   #6
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Started making a generic base mesh for it Ill probably do some over paints this weekend
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Old 18-06-2011, 08:58 AM   #7
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If you are going to sculpt that you should try to keep it all quads.... Otherwise I like your ideas, keep it up!


Btw, the priestess could just as well be a queen right?
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Old 18-06-2011, 08:15 PM   #8
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Quote:
Originally Posted by hulahuga View Post
If you are going to sculpt that you should try to keep it all quads.... Otherwise I like your ideas, keep it up!


Btw, the priestess could just as well be a queen right?
Im most likely only going to use the head and upper chest region of the base mesh. The rest is just for garb placing.


I was thinking about using her as a queen. Well shall see what she looks mor like come costuming huh?
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Old 19-06-2011, 12:50 AM   #9
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Not the greatest of quality didn't have access to my tablet but gets the point across

Last edited by Kaiune3D; 19-06-2011 at 12:54 AM..
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Old 19-06-2011, 08:40 AM   #10
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Number three looks odd with that skirt length. Two is perhaps a bit standard, but that one and number one are the best right now...
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Old 21-06-2011, 08:10 PM   #11
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Small update.
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Old 22-06-2011, 04:53 AM   #12
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number 2
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Old 24-06-2011, 02:29 PM   #13
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I like number 2 too.
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Game art competition - Battle Chess
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Old 24-06-2011, 09:48 PM   #14
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Proportions need a little attention. I wanna say the legs and arms are too short, but I think they're nicely in proportion to the torso and each other, so I think the issue is that the head is too big, and the neck a bit too long. Ya, definitely the head, if I put my thumb over it, the rest all looks good. Hands are probably too small, and will still probably be even if you do make the head smalller, so they could stand to be a little larger. Minor proportion tweaks aside, looks good. Nice start.

Number 2 for sure.
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Old 24-06-2011, 10:21 PM   #15
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looking great, but why do the paintover and make something completely different? :P
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