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Old 23-02-2009, 07:10 PM   #16
Jibberwocky
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Thanks, man.

Updated the first post with the latest render.
I threw a bumpmap on the body and temporarily lit the scene to highlight it.
Here's a few more.

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Old 25-02-2009, 06:16 AM   #17
decosouza
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Hey.. it looks very nice brother! Good concept too! Almost in the end..hurry up!!
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Old 25-02-2009, 06:29 PM   #18
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Thanks. And yeah, I gotta finish up on the scene pronto. I've laid the groundwork, but there's still a lot I want to do. Hopefully Murphy's Law doesn't throw a stick in my spokes.
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Old 25-02-2009, 08:14 PM   #19
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heye man, liking the textures and I´m really looking foreword to see the environment, so common and hurry up with updates
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Old 27-02-2009, 01:09 AM   #20
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Thanks, man. I worked through most of the night on the environment, and I'm pretty happy with it so far. Crashed my machine when I tried importing the character, though. Hopefully I'll figure out what went wrong, I'd really rather do the lighting all at once instead of reproducing it for the separate elements. It just never looks as good, somehow. Probably because the light can't bounce between the objects? Anyway, the large mushroom looking structures are basically energy extractors that suck the planet dry and broadcast the power into orbit. I'm still not sure if I want that energy to be visible, like massive beams going up through the atmosphere. I'll at least do a mockup to see how it looks.
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Old 27-02-2009, 08:22 AM   #21
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the foreground my need a little more work. I really like the glow of the sky and the plant is excellent. I absolutely think you should at least try with the beams because now it feels like something is missing.
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Old 02-03-2009, 08:45 AM   #22
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Got the character imported alright and did a bunch more lighting work. I'm getting very close to the final render, now. Mostly just texture cleanup to do, and maybe a little more geometry detail. Perhaps a few weather effects if I've got time. I decided against the beams. They kind of broke the eye flow for the image, which I think is rather nice, as-is. Note that this is just Maya and Photoshop, I don't intend to use anything like aftereffects. (Mostly because I don't have anything like that.)

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Old 02-03-2009, 11:11 AM   #23
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Love it, that's all I can say.
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Old 02-03-2009, 06:27 PM   #24
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Thanks, man. That means a lot, knowing your own skill in this department.
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Old 03-03-2009, 08:15 AM   #25
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I really like your story, the concept is great, really good SF scenary, incredible atmosphere... I was amused by your inspiration (your dad's false teeth), I think it's great idea and the result looks so good, it's strange and funny in the same time.
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Old 03-03-2009, 09:37 AM   #26
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I like d silhouetty figures in d background.
is this finish already? what else is missing here?
good luck man
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Old 03-03-2009, 09:22 PM   #27
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Thanks a lot for the kind words, guys.
@cobaltblue: I guess the biggest thing is the sky. At the moment it's just a plane with a glow effect on it, and I want to get a little more variance in it. Besides that, it's mostly just a pile of texture details and geometry tweaks that need doing. Not all of it is really visible at this size, but at print resolution it stands out.
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Old 07-03-2009, 03:50 AM   #28
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Wonderful!!
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Old 07-03-2009, 10:43 PM   #29
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It's so nice .
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Old 08-03-2009, 08:37 AM   #30
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Thanks a lot, guys. I'll upload the full res image here as soon as I can. (Takes too long at home, no DSL service here.)
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